Quote Originally Posted by DRKoftheAzure View Post
Heavensward Dark Knight and maybe Stormblood Dark Knight if we count enmity combos for a little extra credit.
All the tanks had an enmity combo, and you used it like once in a fight. They were removed for a reason.
These were never alternate combos that you went back and forth between, you almost always stuck to the higher damage souleater combo.

Quote Originally Posted by DRKoftheAzure View Post
Again, all we need to do is look at Heavensward, which for ALL tanks, they were ALL GCD centric, Dark Knight had only had Low Blow which was VERY luck based with parry procs, Reprisal which was a parry proc, Plunge, Dark Passenger,Carve and Spit, and Salted Earth as oGCDs, Dark Arts enhanced certain GCD effects and/or potencies
Dark Arts was an ogcd that you spammed, and you really ever powered up attacks for potency bumps, most Dark Arts effects were pretty useless, especially when considering DRK's other gimmicks like taking damage for MP with Blood Price and parry procs.
I don't think saying the job was GCD focused is very accurate, Dark Arts spam was the centralizing mechanic of DRK back then, all thats changed now is instead of Dark Arts spam to empower the next GCD, you're getting the damage immediately with an oGCD.

I'm not against turning a few into gcd actions, honestly Abyssal Drain would be better served as a GCD spell with a larger heal, or more spammable in general rather than tying it to be the AOE version of Carve and Spit like its Upheaval/Orogeny, but as a whole I think DRK should keep the ogcd spam focus.