Quote Originally Posted by The_User View Post
salt and darkness act like a finisher because it require you to set up a salted earth first. if you decide that something isn't a finisher by animation then carve and spit would have been classified as a finisher long ago.



Try imagine salted earth>Abyssal Drain>darkpassenger>salt and darkness=set up>build up>finisher
There are now a link instead hit a buff like delirium and unload all your bloodspiller and ogcd available.


Having to remember about Blood Weapon cost for Living Shadow isn't anything to brag about since the tool kit is decided for 2min burst even an old man can do. The player must have been out of touch if they fail to have 20 blood for LS. So it is no way a challenge worth mentioning or preserving.
Look man Salt and Darkness is an incredibly underwhelming looking finisher if that's the case. Abyssal Drain is far and away a better looking animation if you want an aoe finisher. Finishers should look satisfying to execute especially if they are on a 90 second cooldown. S&D is not that.

I'll say it again, Bloodspiller only looks boring to us because of how often we use it. Take Delirium making us use it 3 times out of the equation or make Delirium give us a combo that starts with it and it'll feel less bland.

Did you read when I said Scourge would be the ability that costs 20 gauge, not Living Shadow? Having to remember 20 gauge for an ability on a 120 second cooldown is laughable at best.