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  1. #1
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    Defensive stuff could be put on Darkside spenders exclusively. So spending MP to generate darkside while doing damage fuel the ressource used for defensive abilities. Further discourage overcapping and spending too much of your MP so you can always refuel on darkside after using lots of defensives.
    (0)

  2. #2
    Player
    Archwizard's Avatar
    Join Date
    Feb 2019
    Location
    A café at the edge of the universe
    Posts
    1,130
    Character
    Archwizard Drake
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Kalaam View Post
    Defensive stuff could be put on Darkside spenders exclusively. So spending MP to generate darkside while doing damage fuel the ressource used for defensive abilities. Further discourage overcapping and spending too much of your MP so you can always refuel on darkside after using lots of defensives.
    Except that Darkside can only be generated if you hit a target and has a timer, so opening a fight or experiencing significant downtime without a target means you can't use those defensives.

    This is unlike PLD, who enters instances with a full gauge, has no time limitation on its gauge, and has PoA to force block during downtime. And unlike WAR and GNB who continue to defend for free.
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  3. #3
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    Not all defensives would need to be under darkside spend. Maybe they can be enhanced at the cost of Darkside, or have some exclusive ones using it.
    Could also have one ability with a large CD to generate Darkside after long downtime, or a channeling one to generate it on downtime like some of the monk and sam stuff
    (1)