Citation Envoyé par The_User Voir le message
So nobody is gonna try to encourage dev to rework/improve it?
It's already been done. You can probably find a few different concrete suggestions theretoward in this thread.

A third charge is worth the affect gap closer's damage times their raid buff multiplier (i.e., less than 60 potency bonus per two minutes, while requiring that one have no mobility action for 90 seconds thereafter). Enhanced Unmend, meanwhile, increases the relative potency of Unmend and has a small chance to refresh a charge at a useful time (reduces time until next mobility action rather than obliging that that time be increased by 50% for any damage bonus). That's worth 33.3+ potency. Just doubling the CDR would put DRK on even ground so long as there's reason to use Unmend at least once, on average, per 2 to 2.5 minutes (depending on uptime saved by a timely reset, too).

One suggestion, for instance, was to greatly increase its CDR (e.g., to 10 or 15s), on the assumption that forced downtime via range are decreasing in modern raids and thus there would not be as many opportunities to Unmend as there would be raid cycles, and make it empower Plunge (by the portion of (over)charge) if both CDs are already readied, such that the trait cannot go to waste.