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  1. #1
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    I expected Minimum changes to DRK on Living dead and Blood weapon and thats what we get, i knew that DRK sustain wasn't going to be fixed, dark mind, obliation, our stupid downtime and our cloned habilites, Minimum effort as always, thanks for fixing Living dead after sooooo Many years i wonder if we Will have to wait more than 7 years to fix the Gameplay too at this rate.
    (1)

  2. #2
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,423
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by shao32 View Post
    I expected Minimum changes to DRK on Living dead and Blood weapon and thats what we get, i knew that DRK sustain wasn't going to be fixed, dark mind, obliation, our stupid downtime and our cloned habilites, Minimum effort as always, thanks for fixing Living dead after sooooo Many years i wonder if we Will have to wait more than 7 years to fix the Gameplay too at this rate.
    It'll take them decades to reinvent the wheel, that's for sure. While I'm ok with these changes, DRK still has large issues that overshadow these gains. The only big gain that was worth noting was BW becoming 5 Stacks(removes Ping dependancy) and LD having a MASSIVE drain effect(1500 potency - but still need to see per swing; if it's per swing, then basically healers have no more to fear LD and panic).
    (1)

  3. #3
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by HyperiusUltima View Post
    It'll take them decades to reinvent the wheel, that's for sure. While I'm ok with these changes, DRK still has large issues that overshadow these gains. The only big gain that was worth noting was BW becoming 5 Stacks(removes Ping dependancy) and LD having a MASSIVE drain effect(1500 potency - but still need to see per swing; if it's per swing, then basically healers have no more to fear LD and panic).
    Don't get me wrong this changes are nice, i just reread my post and sounds very spitfull lol.
    The only changes i actually apreciate is stalwart soul and living dead bcs was a long standing issue, the changes of bloodweapon are nice buuuuuut those changes wouln't have been needed if they didn't nerf the skill in the first place so it's the normal trending with DRK and i can't be gratefull about the change bcs of it.
    (0)