Quote Originally Posted by ItsUrBoi View Post
Dark Mind should be changed because as it is now, its just Oblation but slightly stronger against magic damage. Why should you have 2 buttons that do the exact same thing, when they are only 10% weaker than each other?
Because Dark Mind is Magic Damage only while Oblation is a generalized 10% against all damage. They do not do the exact same thing in this regard. One has far more use than the other, which barely gets used since we're always having to guess what damage constitutes as Magic. I'd wish that SE would just color code it already so we know what's Magic and what's not.