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  1. #1
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,580
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Marxam View Post
    During burst tell me when you can fit a TBN during those double weaves without clipping gcds and I will concede that DRK has the best tank rework in 6.0.
    Yeah, that is one of the major issues with how Dark Knight feels to play. DrK's burst windows aren't complicated, they're just annoying because the toolkit is bloated with oGCDs every 60 seconds (and especially bloated every 2 minutes) and then 45 seconds of just spamming Souleater combo until the next burst.

    On it's own this wouldn't be a problem but I noticed that the current fight design also has most mechanic spam happening during your burst phases. So you end up with a tank that is absolute busywork when the fight becomes hectic (dealing with tank mechanics, mitigating damage, doing your burst and dealing with whatever other mechanics are happening) and then incredibly dull gameplay when nothing interesting is happening in the fight either.
    (12)
    Last edited by Absurdity; 02-02-2022 at 10:17 PM.

  2. #2
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,829
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Absurdity View Post
    Yeah, that is one of the major issues with how Dark Knight feels to play. DrK's burst windows aren't complicated, they're just annoying because the toolkit is bloated with oGCDs every 60 seconds (and especially bloated every 2 minutes) and then 45 seconds of just spamming Souleater combo until the next burst.

    On it's own this wouldn't be a problem but I noticed that the current fight design also has most mechanic spam happening during your burst phases. So you end up with a tank that is absolute busywork when the fight becomes hectic (dealing with tank mechanics, mitigating damage, doing your burst and dealing with whatever other mechanics are happening) and then incredibly dull gameplay when nothing interesting is happening in the fight either.
    Yeah, I mean it's busier than just about all the dedicated melee DPS jobs, though to be fair I haven't delved into ninja lately so I can't say on that one. I just know that RPR and SAM are definitely miles easier to deal with than DRK.
    (1)