


Honestly the only time I'm using Oblation is entirely as a filler click, I click it when one is ready to be put up and i guess it takes a bit of chip damage off.I don't forget that Oblation exists but considering all tank busters are magical in this savage tier...
I pop a 20% or 30% Cooldown, put on TBN and Dark mind most of them.
Which mean we have a 30% + 20%, around 44% reduction with a 25% HP shield.
If I were to add oblation on top of it... Due to the way mitigation is calculated, it would be a whooping 6% reduction. Am I right?
If you get KO by 6% the problem definitely lies elsewhere. Ironically, it's because Dark Mind is useful that Oblation is that bad.
Does this make the slightest difference in survivability? no not at all.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

