Quote Originally Posted by RatCopter View Post
If we're spitballing ideas for Living Dead again, I'd like to see it work along the lines of "set your HP to 1 and can't go below for 10s, heal for a portion of damage taken at the end of duration."
Itd be like putting health aside for later.
I think they should just turn living dead into a reward to push. Push it, it triggers at 1 hp and you start healing from DMG taken up to max HP and then the Invuln ends.