Quote Originally Posted by OdinelStarrei View Post
I could go record a dungeon run right now with no problems, like I've been doing since I reached 90, and it still wouldn't dissuade anyone because the narrative has already been solidified and "my run was lucky because my team had more than a single braincell between them." Because carrying teams who can't dodge the bright circles on the ground is now the rule and expectation, rather than the exception and outlier.
The truth is we have so many players of varying skill that the developers just finally decided to remove the factor of responsibility to avoid frustrating outcomes. It was necessary, because as you mentioned, the exception is being able to play well and avoid mechanics and dodge them which many apparently seem to consider luck.

The holy trinity is basically gone by now. The more players you have the less agency you can expect from them. Ultimately, no one is at fault here but the circumstances are there and it hit healers and tanks probably the hardest.