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  1. #1
    Player
    Shin96's Avatar
    Join Date
    Feb 2021
    Posts
    540
    Character
    Revon Ackerman
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    I feel like I'm the only one that likes Endwalker DRK. It makes me a bit of a hypocrite because I said no one should level it, tried it at 80 and hey it's not actually that bad.

    Dark Knight needs a better version of Delirium, call it Dark Arts 2.0 renewed or whatever. The gameplay loop is definitely a lot smoother than ShB's DRK and speedier. All they need to do is fix the disjointed feeling you have while playing like Shadowbringer being an OGC instead of being a GCD.

    Oblation needs to be cut down by one and have a cooldown of 15 seconds with HP regen additionally. Make it like all the other tanks. For gameplay I suggest adding a DoT similiar to Reaper, making your target 10% weaker to your damage. Living Dead obviously needs a fix! Overall, I enjoy it but I hope everyone else gets a better deal out of it someday.

    DRK isn't my main anymore but I definitely enjoy its change from ShB, that was an absolute trashfire and felt way too slow. Not too mention Inner Delirium.
    (1)

  2. #2
    Player
    Danelo's Avatar
    Join Date
    Jun 2018
    Posts
    305
    Character
    Vann Wood
    World
    Adamantoise
    Main Class
    Dark Knight Lv 83
    Quote Originally Posted by Shin96 View Post
    I feel like I'm the only one that likes Endwalker DRK. It makes me a bit of a hypocrite because I said no one should level it, tried it at 80 and hey it's not actually that bad.

    Dark Knight needs a better version of Delirium, call it Dark Arts 2.0 renewed or whatever. The gameplay loop is definitely a lot smoother than ShB's DRK and speedier. All they need to do is fix the disjointed feeling you have while playing like Shadowbringer being an OGC instead of being a GCD.

    Oblation needs to be cut down by one and have a cooldown of 15 seconds with HP regen additionally. Make it like all the other tanks. For gameplay I suggest adding a DoT similiar to Reaper, making your target 10% weaker to your damage. Living Dead obviously needs a fix! Overall, I enjoy it but I hope everyone else gets a better deal out of it someday.

    DRK isn't my main anymore but I definitely enjoy its change from ShB, that was an absolute trashfire and felt way too slow. Not too mention Inner Delirium.
    Get rid of dark mind and buff oblation to 15% reduction with a hot. Keep the 2 charges on it but add that you can’t stack them.
    (1)

  3. #3
    Player
    Zordrage's Avatar
    Join Date
    Jun 2015
    Posts
    134
    Character
    Zordiark Darkeater
    World
    Omega
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Danelo View Post
    oblation to 15% reduction with a hot
    I take it.

    We have so many 10% damage reduction crap going on that i have no idea why they had to add ANOTHER one that does nothing extra...it was so they can say look we gived DRK new abilities too LOL !
    its just button bloat at this point in its current form.
    (1)
    Limited and Exclusive content that gets removed from game is Wasted Content and Developer time in the long run.
    Change my Mind. (You can't)

  4. #4
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Danelo View Post
    Get rid of dark mind and buff oblation to 15% reduction with a hot. Keep the 2 charges on it but add that you can’t stack them.
    I like this idea, especially if the HoT is there by default when obtained at level 45 and level 82 only gives it the 2nd charge.
    (1)

  5. #5
    Player
    OdinelStarrei's Avatar
    Join Date
    Apr 2019
    Location
    Ishgard
    Posts
    363
    Character
    Odinel Starrei
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Shin96 View Post
    I feel like I'm the only one that likes Endwalker DRK. It makes me a bit of a hypocrite because I said no one should level it, tried it at 80 and hey it's not actually that bad.
    Same really. I'm so tired.

    I had a huge, huge post talking about how I thought Oblation is actually much more interesting as a cooldown compared to the others because of it's incredible flexibility and versatility as the person who writes cooldown timelines. How Enhanced Unmend is essentially better and more situationally useful than the 3rd Onslaught charge after opener if you're putting all oGCDs into raidbuffs. How the Delirium change has made the 1 minute so crowded, I spend a lot of the 123 spam after burst in thought, setting up for it by dumping resources so BW doesn't overcap, or at the very least, looking for defensive mitigation opportunities with Oblation, and TBN, especially now with a total absence of 60s/90s raid buffs, leading to off minute downtimes filled with more TBN support for defensive purposes rather than offensive DA proc manipulation.

    How I've never had any problems with sustain the entire expansion, even in randoms. How those same dungeons have me at obscene levels of damage because of how jam-packed the kit is with AoE. Why the Abyssal change didn't really matter to me, because 200p heal is effectively worthless, and made the opener/re-opener ever so slightly less busy. I feel like I'm in SB all over again in terms of my sentiment.

    But like, what is the point of breaking this job down like that with charts, and graphs, and reasonable arguments, and proper discourse? None of it has worked! Because anything and everything will just be drowned out by outrage.

    Blood Weapon is still broken.
    Living Dead is still awful.
    And being top DPS by a noticeable margin will not fix the malaise that's been inundated in this job for years now.

    I'm feeling ambivalent towards DRK. I'm having more fun now than I had last expansion.
    I'm feeling bitter towards SE for allowing the job and the people who play it to devolve into this hyperbolic, outlandish state. They did it, by not listening and ignoring the common complaints. Again and again.

    These "DRK cannot do dungeons and has NO sustain, please delete it" complaints that everyone keep parroting. It's the same feeling I'm getting about Dark Arts back during 4.X. It's the same thing. When it takes more effort to do the same thing, once more, we will see the aberrations in DRK's kit be hammered down and homogenized. Just use Rampart in the first pull, delay your abyssal drains, save Shadow Wall for the second pull, and TBN/Reprisal on cooldown. Spread out your mitigation! What's a real issue is that if your DPS is bad, or your healer is bad, YOU are going to blamed for it because you can't have instant benedictions every twenty-five seconds.

    I'm so frustrated.
    (4)
    Last edited by OdinelStarrei; 12-24-2021 at 11:48 AM.
    Quote Originally Posted by CelestaRosa View Post
    this is my opinion. don't have share my opinion. don't have like my opinion. but know nothing you say or do is gonna make me change my opinion. if don't like that tough.

  6. #6
    Player
    Shin96's Avatar
    Join Date
    Feb 2021
    Posts
    540
    Character
    Revon Ackerman
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by OdinelStarrei View Post
    These "DRK cannot do dungeons and has NO sustain, please delete it" complaints that everyone keep parroting. It's the same feeling I'm getting about Dark Arts back during 4.X. It's the same thing. When it takes more effort to do the same thing, once more, we will see the aberrations in DRK's kit be hammered down and homogenized. Just use Rampart in the first pull, delay your abyssal drains, save Shadow Wall for the second pull, and TBN/Reprisal on cooldown. Spread out your mitigation! What's a real issue is that if your DPS is bad, or your healer is bad, YOU are going to blamed for it because you can't have instant benedictions every twenty-five seconds.
    Exactly. That's probably the reason why this job got screwed over time and time again. I've leveled DRK all the way to 90 and haven't whiped a single time. Except one occasion but that was on the healer not me.

    Don't need self-sustain, at least for me. I try to defeat trash mobs and the like as fast as I can, however, it can be problematic when the fight lasts longer than 40 seconds. But why have we gotten to this point in time? That tanks need so much HP options integrated into their kit at all times? What are healers for anyway? Thought we're tanks.

    DRK is in a good place. If they fix LD and enhance Abyssal Drain to be actually viable in most scenarios, you'll see that DRK is far ahead of its ShB iteration and people are just jaded for no reason.

    Enhanced Unmend etc. was definitely a kick in the gut but guess what? I'll take that if it means they'll stop ruining this job every expansion. Nor does my opinion invalidate the existence of this thread.
    (1)

  7. #7
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Yeah I highly doubt you only wiped a single time if you actually mained DRK throughout EW, or you just didn't play with randoms. Even PLD can't save a party that won't help themselves indefinitely (at least without practicing how to adjust your rotation to maximize MP recovery), and I lost count just how many times I either solo-healed the entire back half of a fight or brought the everyone back up so rez mages could do their thing. I just can't see how DRK could come to even close to similar clutches. This sounds like another "no wipes except circumstances out of my control" anecdote, which entirely misses the point that for other tanks those circumstances are within control.
    (2)
    Last edited by ThorneDynasty; 12-24-2021 at 03:22 PM.