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  1. #1
    Player
    Danelo's Avatar
    Join Date
    Jun 2018
    Posts
    305
    Character
    Vann Wood
    World
    Adamantoise
    Main Class
    Dark Knight Lv 83
    Quote Originally Posted by ArthurATDayne View Post
    He's no different from anyone else complaining about DRK or class problems and not smarter either, a lot of his "solutions" are dogshit. A lot of what he complains about were already brought up in this thread and way back already too so the complaints aren't unique or special.

    Like Shurrikhan mentioned above, he complains about "little depth" in DRK but pushes for further homogenization, i.e. TBN 25s CD no Mana cost, and further simplifying. He sounds like someone who doesn't know the class in detail and just plays it to fill out a To-Do Checklist/achievements for Social Media.
    He has a platform to call attention to what most players think is a problem. I don’t see a problem with calling it out and honestly I welcome it.

    The depth is gone. That’s a design decision from the top and across the board to make balancing easier on devs and to attract casual players. DRK could be fun though.

    It seems like most suggestions he has are about as thought out as a lot of things said here. Just ideas, not perfect but a different direction. They all need maths to be work out.

    I’ve switch to PLD since it and WAR seem to be the most loved and rarely get screwed for long.

    If you love DRK... I don’t believe you unless you are playing something else as your main
    (4)

  2. #2
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Depth in tanks died out in ShB once enmity became a joke. Literally half of the tanks job, which was to maintain threat, was essentially erased. It's the equivalent or removing positionals from melee dps. Xeno does have some hot takes but as a 2.0 tank main myself I can see where he's coming from despite disagreeing with some things he said. The problem I see with DRK is that its a ShB tank in an EW expansion. It is the only tank that punishes you for poor performance, something that hasn't happened since SB. Both TBN and LD are antiquated by design and need an update, especially after seeing what the other tanks got. I'm also tired of TBN being a catch all defensive.

    Some changes I would suggest:

    1. Change TBN Dark Arts to proc another TBN instead of a free shadow spam.
    This changes nothing in the gameplay loop but has a net positive. Most DRK tanks die because they don't know how to hold a minimum of 3k MP, and this is very evident in lvling dungeons. If TBN proc'd another TBN it becomes positive with every use and you no longer have to hold 3k mp. It would also help self sustain as after the first pop its basically a free shield every 15 secs. Also, pour one out for DA to any og DRK's who remember who awesome that skill was.

    2. Rework TBN to the charge system
    I like what they did the Oblation putting it on a charge system, despite being kinda meh overall. For reference, WHM has Aquaveil on the same recast timer but at 15% dmg mitigation. If TBN was put to 2 charges, cost no mp, increased recast timer, it would give it more utility and ability to be used back to back in large pull situations (effectively a 50% shield). They would have to remove DA but honestly its best if they just killed that entirely because it serves no purpose other than flavor text. This would also line up nicely with Oblation.

    Ultimately, TBN is still a good cd but not a great cd when compared to others. At the very least I expect them to increase the duration of TBN to 8 secs instead of 7. That one change alone could have made TBN much easier to proc. However, the main problem is that TBN is not up when you need it (or you don't have the mp to use it). TBN is just another way of self sustain. I think most ppl tend to forget that if you never took damage in the first place, why do you need to heal? DRK is the only tank to have a cd that isn't an invul that you take 0 damage on hit while TBN is up. It's also one of the reasons I don't really understand the outcry for DRK to have self heals when in reality TBN just need to accessed more easily to prevent that damage in the first place.
    (1)