Quote Originally Posted by Calysto View Post
(with already having a magic def focus) ?
If every fight has balanced magic and physical damage, this simply pigeonholes DRK into MTing certain parts of the fight, more so than standard tank-swaps; if such forces them into or to remain MT when a tank could otherwise rotate a defensive, it becomes wasteful and people would rather not have DRK.

If not every fight has balanced magic and physical damage, this simply forces DRK in on some fight (to the vitriol of all other tanks) and out on others (to their scorn).

In a game as generally homogeneous (and mostly empty of highly-variable-value utility) as XIV, defining a job's identity off of mere damage type is a very bad idea.



Apart from that, though, these ideas seem fine. TBN and LD aren't the best places to put that self-healing, imo, but DRK is quite literally undertuned in that regard and soon to have no (even theoretically) compensating capacity to balance that out, so we can afford to straight up buff its self-sustain.