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  1. #1
    Player
    Ignimortis's Avatar
    Join Date
    Dec 2017
    Location
    Gridania
    Posts
    67
    Character
    Sorathos Rennedri
    World
    Odin
    Main Class
    Reaper Lv 90
    Unless there are major mechanical and numerical shifts in MP generation/spending and ability effects, it is very unlikely DRK will change to a state I am pleased with, because I have a pretty fixed idea of what DRK should play like regardless of general tank changes. Therefore, my bounded expectations range from "it's not gonna play very differently from ShB DRK" to "it's gonna play even worse (read: less pleasant for me personally) than ShB DRK". Most of the stuff you listed does not really impact my enjoyment of the job — Delirium can use the stack system or even become like Ten Chi Jin in a way, defensive moves can stay or go, flow of burst windows doesn't bother me nearly as much as general pace of the job, and I honestly don't think Flood 2.0 on LS is gonna matter much.

    The only way for SE to overturn that would be to deliberately conceal very major changes (completely new effects, mostly — though dropping EoS to 1k MP cost and reducing potency appropriately might make me blink) to how abilities work and show it later. I'll wait till the Media Tour to make a final verdict, but I doubt very much that things are gonna improve (again, in my perception, not necessarily in general) majorly. If I'm wrong, I'll be happy. If I'm right, maybe it's time for me to don a longcoat and load some aether bullets.
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    Last edited by Ignimortis; 09-19-2021 at 07:44 PM.