Quote Originally Posted by OdinelStarrei View Post
Sounds like a decent place for a new Delirium to go. Gives a free DA proc. It's 3K MP anyway right? Give it to people in SB saying "look free edge" and come mid-80s, whack 'em with the trait, and let them come to the natural conclusion that it's not just free edge anymore, it's easy augmentations. Weave it in the opener. TBN > Open > Edge > TBN breaks for proc > wait for raid buffs > DASkill+Delirium > DASkill+other stuff. Single target, CnS and Salted, in AoE, you use both Abyssal and Salted. But at the level you get Delirium (68?), we'd be looking at a semi-rework situation, you don't even get Dark Arts until TBN (70), the job gauge doesn't update until then, you'd need serious potency adjustments to balance the bloodspiller amount getting slashed, so I find that particular idea unlikely. It's nice to dream though! I love your core idea.
There's definitely room to improve the leveling process and when you unlock certain mechanics. Earlier the better.

For example, if at level 30 or 40, the Dark Knight unlocks 'Shadow Skin', an early version of The Blackest Night. Perhaps it only gives the health shield here. Then at level 70, it morphs into the Blackest Night, which grants the Dark Arts on breakage. Create the thought process that "I attack or defend" (Shadowskin) to "I defend to attack" (The Blackest Night) to "I defend to wallop the crap out of something" (Improved Dark Arts)

Introduce the concept of "Dark Arts" around level 50 or 60 with the trait "Another Victim", gained whenever you kill an enemy. This is more of a world / dungeon boon, but it allows the introduction of Dark Arts prior to TBN.

Honestly, I have no idea what should be done with Delirium. I'll have a different answer every day. Like right this very moment, I'd say get rid of it and replace it with a modernized Scourge.