Quote Originally Posted by Shurrikhan View Post
We could remove the cooldown from TBN, but then its ability to be used against two different TBs only 10-12 seconds apart, without even needing careful pre-popping for the first, would mean both reduced skill ceiling and TBN having to be tuned more around the extremes of what it can do. I'm not sure what, if anything, that would improve, either.
Ignoring that that's something PLD can do already... fairly certain they weren't implying removing the CD (low) from TBN.