Quote Originally Posted by Shurrikhan View Post
Tangent, but...

I'd rather have some cheese (or, "features") here and there, so long as such doesn't pushing out more interesting decision-making. E.g., Inner Release lining up to prevent a knockback (or murder your party in O6S), TBN cheese, Cover cheese, and hopefully GNB getting something in turn.

(Invulns, contextually, do push out more interesting decision-making or overly disarm fights for having not been sufficiently accounted for, though, so that's another story.)
Oh don't misunderstand, I, too, love cheesing mechanics, but when discussing game balance it shouldn't actually impact anything because it's a slippery slope to "But I want my job to be able to just do anything I damn well please regardless of game health" on the grounds that if you have an ability with the purpose of cheesing mechanics in mind, you probably don't have balance health in mind. But yes, I love slapping on TBN and mitigations to eat a mechanic that should give me a debuff just to not get a debuff, same goes for the occasional Hallowed Ground and Bolide in some content. Maybe I just don't want to do the thing? So I just won't lol.