Quote Originally Posted by Kalaam View Post
We are already overcapping DarkSide like crazy, so it wouldn't be useful. Though if darkside was reworked it could be interresting.

Abyssal did get the MP gain, but C&S didn't get the heal.

Dark Mind giving us heals each time we get hit is funny, could be decent maybe ? Making 2 buttons for different damage type is a bad idea though, magical damage is rarely applied more than once whereas physical attacks come in flurry. That would create button bloat.

Scourge as a simple skill wouldn't be that interresting I feel.

Livind dead, not bad. Feels kind of strong, against very powerful attacks it'd make it on par with Hallowed Ground in a way. Still requires communication with the healers so you don't end up overhealed, but this way it's actually usable even by yourself.
It's not about overcapping Darkside, but rather it you need a GCD to get your full damage, unlike the other tanks.

Oh, whoop, didn't see that.

I mean, I agree about Dark Mind, but since this change allows the buff to be passed along to other players makes it more useful. These can also stack with DRKs new skill, Oblation. I'd rather Dark Mind be an overall defensive buff, but it's been like this for years. I don't think SE has any intention of changing it now.

I only threw Scourge in there because I've heard people lament its passing.

Yeah, I saw ASTs Macrocosmos and was like, "That. That's what Living Dead should be."