Quote Originally Posted by Lyth View Post
I think that they really nailed it with Reaper. If they'd used that design on DRK, it would be a fantastic tank to play.
I worry that Reaper will end up more convolution and less actual complexity -- in much the same vein as DRG's 11 weaponskills' internal balance and (lack of) modularity only truly amount to at most three possible decisions (ST-melee, ST-ranged, or AoE), and only in the GCD before starting into either path -- but the visual flow of it all does appear exactly what DRK deserved.