Page 37 of 434 FirstFirst ... 27 35 36 37 38 39 47 87 137 ... LastLast
Results 361 to 370 of 4812

Hybrid View

  1. #1
    Player
    OdinelStarrei's Avatar
    Join Date
    Apr 2019
    Location
    Ishgard
    Posts
    363
    Character
    Odinel Starrei
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Hmm. So it's going to be like that huh? I see how it is. Guess we're fortunate the entire thread wasn't purged, like the last one.

    Shin, before axing your entire account out of spite, consider altering your original post for this thread. There are obvious issues that no matter what version of DRK you're into, are not "subjective". The thread is too large now for any one person to comb through it trying to see what people mean. This isn't me playing moderator for the OF, this is just trying to get more eyes on a problem.

    2.5 Spell GCD, Blood Weapon jank, 123 spam, reliance on MP ticks, TBN being the only thing supporting the job and the like, etc etc.

    Similar to this thread. https://forum.square-enix.com/ffxiv/...-healer-issues

    No waxing poetics about how ShB took our dog behind the shed and shot it, and how absolutely torn up we are about it. I'm sick of that, and it's far too late for it anyway.

    Simple, clean, and direct analysis. Doesn't need to be 30000 characters long either. Thread has enough views for it, everyone who cares enough can give it a like, and that'll be all that can be done. I'll even help you, I've been on both sides long enough to put aside my love for the job and try to draft up something without resorting to melodrama and theatrics.
    (3)

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by OdinelStarrei View Post
    Hmm. So it's going to be like that huh? I see how it is. Guess we're fortunate the entire thread wasn't purged, like the last one.
    Muh math.
    (3)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,891
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by OdinelStarrei View Post
    Hmm. So it's going to be like that huh? I see how it is. Guess we're fortunate the entire thread wasn't purged, like the last one.

    Shin, before axing your entire account out of spite, consider altering your original post for this thread. There are obvious issues that no matter what version of DRK you're into, are not "subjective". The thread is too large now for any one person to comb through it trying to see what people mean. This isn't me playing moderator for the OF, this is just trying to get more eyes on a problem.

    2.5 Spell GCD, Blood Weapon jank, 123 spam, reliance on MP ticks, TBN being the only thing supporting the job and the like, etc etc.

    Similar to this thread. https://forum.square-enix.com/ffxiv/...-healer-issues

    No waxing poetics about how ShB took our dog behind the shed and shot it, and how absolutely torn up we are about it. I'm sick of that, and it's far too late for it anyway.

    Simple, clean, and direct analysis. Doesn't need to be 30000 characters long either. Thread has enough views for it, everyone who cares enough can give it a like, and that'll be all that can be done. I'll even help you, I've been on both sides long enough to put aside my love for the job and try to draft up something without resorting to melodrama and theatrics.
    This was never really intended to be that thread, though. Shin was curious what the community thought about X, and asked relevant questions accordingly. You're more than welcome to take what's been presented, and maybe slightly polished, through discourse here and present your own survey or summary of those issues.

    Also, historically, the more unified, polished, and liked (especially in a single form) our suggestions become, the greater the chance of the thread becoming locked... Hopefully that's only due to a very tangential relationship.
    (1)
    Last edited by Shurrikhan; 10-07-2021 at 12:39 PM.

  4. #4
    Player
    OdinelStarrei's Avatar
    Join Date
    Apr 2019
    Location
    Ishgard
    Posts
    363
    Character
    Odinel Starrei
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Shurrikhan View Post
    This was never really intended to be that thread, though. Shin was curious what the community thought about X, and asked relevant questions accordingly. You're more than welcome to take what's been presented, and maybe slightly polished, through discourse here and present your own survey or summary of those issues.

    Also, historically, the more unified, polished, and liked (especially in a single form) our suggestions become, the greater the chance of the thread becoming locked... Hopefully that's only due to a very tangential relationship.
    You've got a good point, no reason to hijack a thread's original purpose only because it has the most eyes on it. I was out of turn. I'm cool with coasting as is.
    (1)
    Quote Originally Posted by CelestaRosa View Post
    this is my opinion. don't have share my opinion. don't have like my opinion. but know nothing you say or do is gonna make me change my opinion. if don't like that tough.

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,891
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by OdinelStarrei View Post
    You've got a good point, no reason to hijack a thread's original purpose only because it has the most eyes on it. I was out of turn. I'm cool with coasting as is.
    No worries. It's a damn good post to be made. It just likely deserves its own thread.

    That and, I could have sworn Lyth already made it...

    Edit:
    So, it's not quite a match, but Lyth's post fits a similar purpose of outlining potential solutions for fairly commonly listed issues, even if those particular solutions are a bit more original/idiosyncratic, rather than merely what's been sifted through the community as more or less objectively good ideas.

    There is certainly still room for a more firmly community-driven address of issues.

    I don't think anyone would argue with the issues you earlier mentioned -- "2.5 Spell GCD, Blood Weapon jank, 123 spam, reliance on MP ticks, TBN being the only thing supporting the job and the like" -- save for perhaps the "reliance on MP ticks" being irrelevant except in its slight devaluation of Skill Speed, so I will only add to that "a lack of events to play towards and/or look forward to between 60s burst periods".
    (1)
    Last edited by Shurrikhan; 10-07-2021 at 02:09 PM.

  6. #6
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Shurrikhan View Post
    No worries. It's a damn good post to be made. It just likely deserves its own thread.

    That and, I could have sworn Lyth already made it...

    Edit:
    So, it's not quite a match, but Lyth's post fits a similar purpose of outlining potential solutions for fairly commonly listed issues, even if those particular solutions are a bit more original/idiosyncratic, rather than merely what's been sifted through the community as more or less objectively good ideas.

    There is certainly still room for a more firmly community-driven address of issues.

    I don't think anyone would argue with the issues you earlier mentioned -- "2.5 Spell GCD, Blood Weapon jank, 123 spam, reliance on MP ticks, TBN being the only thing supporting the job and the like" -- save for perhaps the "reliance on MP ticks" being irrelevant except in its slight devaluation of Skill Speed, so I will only add to that "a lack of events to play towards and/or look forward to between 60s burst periods".
    add "A lack of gameplay excitement from 68 on when Delirium is obtained." Cuz lets be honest Stalwart Soul is less "oh wow I get to do cool thing now!" and more "wow I'm finally on par with the other tank's who've had 32 levels by that time of a more full aoe rotation.
    and add abyssal drain being garbage self-sustain and DRK's overall lack of sustain just because TBN shields for so much. Like I get it, abyssal drain'd be hard to code to work as an analogue to anything the other tanks have. But... even a charge system or heavens at least a shorter recast of 30 seconds? literally anything to improve DRK's sustain. Because the whole "well it's 3rd GCD action is a heal!" is garbage IMO.
    (9)

  7. #7
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Shurrikhan View Post
    ...
    RPR stole our proposed gap closer.

    Every expansion when they release new actions for DRK, I never end up feeling like the job is complete. Stormblood brought in Bloodspiller/Quietus, and there was this sense that we were just waiting on some big burst window to use them in to be released in a future expansion. Living Shadow showed up in Shadowbringers and it felt like we were heading towards some big finisher which rewarded you for what you did while it was active. It feels like we keep seeing new things added but there's nothing that ties these elements together. I had suggested either Shadowbringer or Omnislash as some sort of Wildfire styled way to let you truncate LS during phase changes.

    It's strange because if I look at RPR in comparison, it looks like a complete finished product in its entirety. I'm not left wondering if we'll get the actions we need next expansion to round off its kit.
    (3)

  8. #8
    Player
    Bjinc's Avatar
    Join Date
    Jan 2013
    Posts
    23
    Character
    Iiana Tyinil
    World
    Odin
    Main Class
    Dark Knight Lv 80
    I posted these in a thread on reddit, but the official forum are the best place to give feedback. These are some of my ideas on how they could make DRK more unique and interesting.

    Make DRK actually have some sort of MP management instead of just "about to cap? use edge of shadow. save 3000 mp for tbn". Bring back the original delirium so we have more than just 1 2 3 combo and give it some other effect like it buffs ur next bloodspiller or something. Just anything that gives it a bit of flavour so its not as mindnumbingly boring as it currently is.

    Give them spells that cost MP that Absorb attributes from targets to buff themselves (str/vit).

    Give them a spell called Aspir works like how abyssal drain works now but is an ogcd that drains MP from the target.

    Make Stalwart soul upgrade from unleash at 72 instead of being the 2nd part of the aoe combo, and make abyssal drain the 2nd part of the aoe combo instead of being an ogcd, keeping the healing effect on use.

    Give blood weapon 5 charges so we dont get screwed when using it.

    Remove potency off plunge.

    As above, with delirium changed back to a combo weaponskill the cooldown of it would be removed.

    Give DRK a new dps cooldown similar to blood weapon from FF11 that causes your next x amount of attacks to drain a small amount of health to increase potency.

    Potentially give DRK a new cooldown called Last resort that massively lowers your defenses for increased attack potency.

    Could change blood weapon to help with the above by making it drain health from enemies you hit.

    Give DRK Drain as an OGCD instead of edge/flood of shadow that consumes health from the target to heal you.

    Give it a second blood gauge spender that gives you "Dread Spikes" for x seconds, that cause hits against you to heal you.

    Make TBN return MP if it doesnt pop.

    Increase the heal potency from the souleater combo.

    Remove Dark Mind.

    Potentially give DRK a new cooldown that while active, damage taken increases your attack potency for x seconds.



    Few of these ideas are spins on the Dark knight abilities from FF11. The idea is to make the skillcap of DRK to be maximizing your damage through your health while also staying alive as best you can.
    It plays on the themes from previous FF games that a dark knight sacrifices their health for benefits. I think it would make them more unique from the other tanks while still having a place, in addition to raising the skillcap.
    (0)

  9. #9
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Bjinc View Post
    snip
    Don't need to post it on 2 diferent threads, just keep it here on the DRK Megathread and its fine ^^
    (1)

  10. #10
    Player
    Bjinc's Avatar
    Join Date
    Jan 2013
    Posts
    23
    Character
    Iiana Tyinil
    World
    Odin
    Main Class
    Dark Knight Lv 80
    Yeh just deleted it. I missed the megathread
    (1)

Page 37 of 434 FirstFirst ... 27 35 36 37 38 39 47 87 137 ... LastLast