Doing something with Sole Survivor next expansion is interesting, as ItsUrBoi suggested. It could be implemented as a single target lifesteal-over-time effect as per Vallerie's post. It could give you something extra on mob death.
On that subject, given the Expiacion upgrade on PLD, I think that they might merge down Carve and Spit and Abyssal Drain into a single new animation that unifies both effects now that they share a cooldown. For example:
Abyssal Strike: Three-fold attack that deals unaspected damage to target and all nearby targets nearby it.
Additional Effect: Grants Sole Survivor and inflicts Scourge
Scourge: Damage over time. If target dies under this effect, restores your HP.
Sole Survivor: Restores HP over time to player.
I can understand why people preferred those actions to be separated, but it was likely done as an emergency measure to try and make the oGCDs more manageable during burst. That's also why Salted was deliberately moved to 90 seconds. I don't think this would be reverted, but the two effects should be more consistent across single target and AoE. It seems strange that you have self-sustain in one situation but not the other.
I'd agree with fulminating and Amira's point that DRK really needs a new GCD. An additional combo action, either branching off of the main combo or off of Bloodspiller could be a way of adding a bit more variety to the GCD gameplay, as Zairava suggested. I think this is an important way of making downtime more interesting outside of burst, which is definitely a problem.
I think all tanks could use a second look at their mobility tools, given some of the fantastic additions to melee this expansion. Taking the damage off Plunge like baklava suggested is one way to do this, but there are other types of movement abilities as well. I'm personally a fan of fixed distance movement abilities, like you see on DNC or RPR.
The idea of merging with your shadow as Zairava suggested is an interesting idea. What I think is more likely is that we may see a finisher (sequence?) based around Living Shadow, as ataren provided some examples. It would be fun to see Omnislash and Lionheart show up as level 100 actions.


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