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  1. #1
    Player
    Ayche's Avatar
    Join Date
    May 2021
    Posts
    328
    Character
    Aychelle Tripler
    World
    Raiden
    Main Class
    Paladin Lv 100
    Last thing I want to see is additional buttons at this point really. Shadowbringer and Oblation have pushed hotbar real estate to the brink already.
    If you want to invent wholy new combos to suddenly work into the Dark Knight kit, then I hope it involves a lot of Reaper-esque hotswaps by action changes.
    (0)

  2. #2
    Player
    Seife's Avatar
    Join Date
    Jan 2022
    Posts
    10
    Character
    Seife Valerian
    World
    Shiva
    Main Class
    Dark Knight Lv 90
    give drk an excog on oblation, living dead fixed
    (0)

  3. #3
    Player
    Xrison's Avatar
    Join Date
    Dec 2021
    Posts
    61
    Character
    Xrison Wyvernscale
    World
    Famfrit
    Main Class
    Dark Knight Lv 84
    At this point, I almost feel like the devs are fu*king with us. They announced a DPS increase for PLD coming in the next patch but are completely silent about DRK's survivability, which has the most complaints by FAR of all the tanks. I'm half expecting them to give WAR more self heals before DRK gets fixed.
    (3)

  4. #4
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Xrison View Post
    At this point, I almost feel like the devs are fu*king with us. They announced a DPS increase for PLD coming in the next patch but are completely silent about DRK's survivability, which has the most complaints by FAR of all the tanks. I'm half expecting them to give WAR more self heals before DRK gets fixed.
    Don't think it as they're ignoring you, balance patches have never done re-works of jobs, exception of performing so bad.

    At the same time Dragonsong Ultimate is coming in 6.1, and making wild changes can really end up with problems than solving, this is all schedule planned, I assume the rework would come 6.2 if I'm being realistic. If it's 6.1, then, ok was all planned.
    (0)
    Gae Bolg Animus 18/04/2014

  5. #5
    Player
    ItsUrBoi's Avatar
    Join Date
    Nov 2021
    Posts
    150
    Character
    Scuffed Guts
    World
    Spriggan
    Main Class
    Dark Knight Lv 100
    The big problems with current DRK are these imo:
    1. Delirium feels like an Inner Release copy.
    2. Living Shadow doesn't do anything. Its a 1 button press every 2 minutes with no interactions.
    3. Dark Mind is not so good in general.
    4. Shadowbringer while cool looking is just 2 button presses per 2 minutes.
    5. Living Dead

    How these could be fixed:
    ->Delirium could go as a GCD for a new combo, along with Scourge making a comeback.
    ->Living Shadow could be on a 1 min, and offer you a new combo ( like Paladin's Confiteor combo, but around 5 or 6 gcds, granting you a Reaper like Enshroud effect )
    ->I got this idea for Dark Mind to be renamed Blood price and heal you for a % of damage mitigated and shielded. Would work well in dungeons, and with the kit of DRK in general.
    ->Shadowbringer could be a combo for Flood. Edge could have the same treatment.
    ->Someone posted here before that Living Dead could just grant you a 300% max HP shield if you were to die.

    Oh and TBN and Oblation combined into one. 20 sec CD. No MP cost. Its horrible to have to weave while bursting TBN , Oblation, Dark Mind, Shadow wall and the many other OGCDs for damage.
    (4)
    Last edited by ItsUrBoi; 01-20-2022 at 07:50 AM.

  6. #6
    Player
    Vatom's Avatar
    Join Date
    May 2020
    Posts
    548
    Character
    Vatom Basilisk
    World
    Midgardsormr
    Main Class
    Samurai Lv 100
    Honestly after playing them both a bit the TBN problem could be solved with a simple 2 stack of AD on a 30 to 45s cd

    (this is not to say that tbn is good gameplay wise simple it gets the job done but needs a buffer)

    I think HoC has a solid buffer and that's what makes it so good that 900 pot heal after dropping is a nice safety net (comfy but not too comfy) and TBN is not about safety more of brace for impact (gameplay wise)

    TLDR I don't hate the EW Drk but its definitely a dice roll when you play it in dungeons but raids and bosses no worry actually its pretty dam good in those
    I feel like a dps in content with cds kinda like GNB in early ShB
    I for one am a fan of spamming all your abilities and double weaving etc but I feel that's for more dps then anything. Makes it more hard to mit when your in a dps rotation as a tank

    I am still for a redesign of Drk Im not a fan of bubbles or my back breaking when I swing my sword (and don't give me that crap about its heavy that excuse is dead)
    BUT the DrK got if they were do anything to just bandage the living problem for now I would think that a simple solution
    They job does have a form of synergy but not in the conventional way though this isn't benifital to anyone(especially casual players- not to mock just stating-)
    More direct and real synergy would be better

    Also get rid of LD like IDK about lore anymore this is just neglect at this point or pride.
    (0)
    Free the Glam!, Duel Pistols (Gunner)?

  7. #7
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Vatom View Post
    Also get rid of LD like IDK about lore anymore this is just neglect at this point or pride.
    Living Dead isn't bad. *Chorus of booing DRKs*

    Lemme put it a different way; as design it's bad. As an idea, I like it. People joke about being "Too Angry to die" and that's basically what Living Dead gives me, too angry/vengeful to die, can't bother to be in the ground when people need saving and monsters need killing.

    The Problem is that kinda by design, it really feels like "OH I hope you have a Benediction on hand." Even prepared healers can flub this from another of factors. Though GNB has a simliar issue, the fact they don't have a built in death timer and only have the boss to kill them makes it feel and behave different.

    Living Dead can stay but it needs to have a way of lessening the stress on both the DRK and any healer that they're partnered with. I'm sure there's a number of ways to fix this; Have our blood gauge affect our HP when going into it, massive Lifesteal, boosted incoming heals, something. I believe there's a couple ways you can make this to be easier but also more interesting. Heck they could just bake in more Healing/Life steal into the kit as a whole to help out.

    OR. We just make "ShadowDouble - Make all instances of damage miss. 10s duration", make it have a shadow/Fray double take the hits instead, and just roll only.
    (2)

  8. #8
    Player
    Seife's Avatar
    Join Date
    Jan 2022
    Posts
    10
    Character
    Seife Valerian
    World
    Shiva
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by MerlinCross View Post
    Living Dead isn't bad. *Chorus of booing DRKs*

    Lemme put it a different way; as design it's bad. As an idea, I like it. People joke about being "Too Angry to die" and that's basically what Living Dead gives me, too angry/vengeful to die, can't bother to be in the ground when people need saving and monsters need killing.

    The Problem is that kinda by design, it really feels like "OH I hope you have a Benediction on hand." Even prepared healers can flub this from another of factors. Though GNB has a simliar issue, the fact they don't have a built in death timer and only have the boss to kill them makes it feel and behave different.

    Living Dead can stay but it needs to have a way of lessening the stress on both the DRK and any healer that they're partnered with. I'm sure there's a number of ways to fix this; Have our blood gauge affect our HP when going into it, massive Lifesteal, boosted incoming heals, something. I believe there's a couple ways you can make this to be easier but also more interesting. Heck they could just bake in more Healing/Life steal into the kit as a whole to help out.

    OR. We just make "ShadowDouble - Make all instances of damage miss. 10s duration", make it have a shadow/Fray double take the hits instead, and just roll only.
    GNB : Heart of corundum triggers when gnb uses his invul = instant 20-30% hp back + aurora if you want. Does not die when hp did not fully recover.
    DRK : Rely on healer, often dies even with healer focus without benediction. Needs to recover 100% of hp to not die after invul.

    Both invuls are not equally bad (not even close) if you take the tanks toolkit into account.
    (5)
    Last edited by Seife; 01-20-2022 at 05:36 PM.

  9. #9
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,193
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Seife View Post
    GNB : Heart of corundum triggers when gnb uses his invul = instant 20-30% hp back + aurora if you want
    DRK : Rely on healer

    Both invuls are not equally bad (not even close) if you take the tanks toolkit into account.
    Not to mention that Superbolide is 10 seconds of true invulnerability, whereas Living Dead still has the DrK get the crap smacked out of them.
    (7)

  10. #10
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Seife View Post
    GNB : Heart of corundum triggers when gnb uses his invul = instant 20-30% hp back + aurora if you want. Does not die when hp did not fully recover.
    DRK : Rely on healer, often dies even with healer focus without benediction. Needs to recover 100% of hp to not die after invul.

    Both invuls are not equally bad (not even close) if you take the tanks toolkit into account.
    I’ll be honest I had to look up Corundum. I was just rolling with the rest of the info. Corundum included really just blows the comparison out of the water.

    Why the heck don’t we have something like that?

    That said the idea of “Oh no I need to hard heal the DRK now” vs “Great I JUST hard healed the GNB and it’s gone” was what I was getting at. One is annoying, the other can lead to death. And I think we all know which is which.

    Still I would like to see something done to it than just “Fine here’s an invulnerable” with a fancy name and animation. I know they’ll bring back the animation for Sole Survivor
    (0)
    Last edited by MerlinCross; 01-20-2022 at 06:18 PM.

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