The AD/C&S shared CD does address one complaint there was though. It does help reduce the bloated opener.
However this is not enough.


The AD/C&S shared CD does address one complaint there was though. It does help reduce the bloated opener.
However this is not enough.

It's not even a significant, tangible problem for most players, if it feels bloated to use AD/C&S in an opener then don't use them both, just use C&S for that quickie oGCD damage and tiny bit of mana gain after blowing an Edge/Flood/TBN and save Abyssal Drain for little later when you need some healing on a mob pack.
It's an easy player choice anyway, not like Abyssal Drain was good for anything other than Heals on 3+ Mob packs. I don't know the mana value restored yet but I hope it's more than a mere 600 mana. Besides, both are oGCD skills, not like they are going to ruin combos or rotations.
This change reminds me of someone reaching for a few pennies when there are stacks of $100, $20 bills offered right there if Issues were like money on the table. Of all the things that can be picked up and handled, they went for the pennies. This is Comedy Gold too but still, at the end of the day a lot more could've been done to make player base happy besides providing Comedy & Meme material.


The issue some people have pointed was that DRK had too much OGCD crammed in openers, leaving no room for defensive abilities.

I get what they are trying to say but in practice all those oGCDs aren't an issue because if you need to use defensive abilities like TBN, Rampart, Shadow Wall, Dark Mind, you just use them. It's not like there's anything stopping players or tying their hands from using those oGCD Defensive Skills.
All those oGCD skills, especially offensive ones like Edge/Flood/Carve & Split and Salted Earth-TWO Meme are really nice for players like me who enjoy Frontloaded Burst Immediate Gratification type gameplay on a tank and want to be able to use or spam those skills immediately at the start. Great for speed running content like dungeons, trials, hunts, etc NOW rather than waiting for a GNB cartridge, PLD gating mechanic like Royal Authority to get Atonement stacks or 30-60+ CDs windows on WAR.
But anyway, Carve & Split and Abyssal Drain sharing CD Timer... that's an annoying Penny Tier change that DRK Devs really shouldn't have bothered with. We got way bigger problems right now and it's going to hurt until next improvement, if any, that could be months or years from now.
I Dunno if this will help and I'm not trying to give out Copium when I say this, but if DRK Players here who already put in a lot of time with glamours, playstyle, time, love and care etc and feeling really upset about the DRK changes and deep down don't want to play another tank class because you got too comfortable with DRK, it is Currently still a Playable and Solid Tank, you don't need to change classes if you don't want to.
Fortunately, The tools DRK has are still more than good enough to get through the game and do most content with. If DRK got nerfed completely and everything impotent and gone to shit well, feel free to jump ship and run away fast.
Last edited by ArthurATDayne; 12-03-2021 at 04:18 AM.
We're all going to have to play another job for this expansion and raids if we want SE to properly adjust DRK. If the numbers aren't there in raid clears, they'll know they screwed up. Remember, they buffed AST after noting how bad the clears were on it after the first tier of Eden Savage had been out a while.
DRK EW is the new PLD HW. To the bench kid.
Ast has been like that since it's release, it's a typical trend for the job to suck, and become OP later on.We're all going to have to play another job for this expansion and raids if we want SE to properly adjust DRK. If the numbers aren't there in raid clears, they'll know they screwed up. Remember, they buffed AST after noting how bad the clears were on it after the first tier of Eden Savage had been out a while.
Gae Bolg Animus 18/04/2014



・6.0ジョブアクションについてはぎりぎりまで調整したのでメディアツアーと比べて変わっているものもある。フィードバックがあれば零式までに再調整も
As mentioned in my translation earlier, they spent extra time reviewing the job balance and kept adjusting the jobs again and again with the delay of the expansion, as much as possible so there are some parts where the skill changed drastically from its Media Tour counterpart.
Users can provide feedback and they will adjust it accordingly before Savage release.
Once again, job adjustments are NOT the reason why the expansion was delayed.
=====
AHAHAHAHAHAHAHAHAHA

They said one thing and did another, in DRK's case it seemed like they Intentionally Trolled the player base after spending that time thinking up the method.・6.0ジョブアクションについてはぎりぎりまで調整したのでメディアツアーと比べて変わっているものもある。フィードバックがあれば零式までに再調整も
As mentioned in my translation earlier, they spent extra time reviewing the job balance and kept adjusting the jobs again and again with the delay of the expansion, as much as possible so there are some parts where the skill changed drastically from its Media Tour counterpart.
Users can provide feedback and they will adjust it accordingly before Savage release.
Once again, job adjustments are NOT the reason why the expansion was delayed.
=====
AHAHAHAHAHAHAHAHAHA
Like when the DRK Devs decided to add a restore MP effect to Abyssal Drain and make it share a CD Timer with Carve & Split, why didn't they add a reciprocal restore HP effect to Carve & Split to keep both skills Consistently Similar, if they are going to share a CD Timer they should share the similar effects MP restore to MP restore, HP restore to HP restore. It certainly seems like Intentional Trolling.
Last edited by ArthurATDayne; 12-03-2021 at 05:50 AM.


Idk about that. The change to flood/edge of shadow from 2 secs to 1 sec means you get to double weave again. I think that was the main complaint in SB, that DRK didn't have enough double weaving ogcds in their rotation. Seriously though, this will most likely happen. Just instead of using Dark Arts you are using Edge/Flood and you will most likely pair them with ShB when its up.
This is one of the reasons why I don't like GNB. Too many forced ogcd spams and its tricky to used your defensive cds in-between them to react to any given situation. DRK is getting dangerously close to that and I'm not too impressed about it.
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