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  1. #21
    Player
    Stepjam's Avatar
    Join Date
    Jul 2019
    Posts
    1,203
    Character
    Gabriel Morgan
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Shurrikhan View Post
    So people can be locked out by having gotten unlucky with wrist drops, even while the rest is fine? No.

    Weighted contribution would be fine.
    Generally I agree, but you occasionally can have situations where weighted backfires. The most infamous run for me was Akademia Anyder where the tank had entirely augmented scaevan gear on left side aside from weapon (which was stage 1 relic) and maybe the belt. Right side must have been higher level gear so the tank barely qualified, but since left side gear definitely matters more than right side, they were barely able to handle single pulls and got kicked right after the first boss.

    I dunno what the solution to that is other than maybe have a minimum ilvl for individual pieces that's lower than the min average ilvl, but that might be getting too in the weeds. It was a pretty unusual situation to say the least.
    (1)

  2. #22
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    They could check the standard deviation in addition to the average item level, so that you cant qualify for something because only a few really high ilv gear pieces. ive seen people in the alexander normal raids wearing dungeon gear from like the aery or the vault but they managed to get in because of some shire accessories.
    (3)

  3. #23
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,831
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Stepjam View Post
    Generally I agree, but you occasionally can have situations where weighted backfires. The most infamous run for me was Akademia Anyder where the tank had entirely augmented scaevan gear on left side aside from weapon (which was stage 1 relic) and maybe the belt. Right side must have been higher level gear so the tank barely qualified, but since left side gear definitely matters more than right side, they were barely able to handle single pulls and got kicked right after the first boss.
    How is that not nonetheless a significant improvement over their ilvl being propped up only by their right side, with their Defense and Weapon DPS (and Strength and Vitality, to a lesser extent) being that of one 40 ilvl too low?

    Again, at that point you're merely arguing for increased ilvl requirements, not a change to the system itself.

    By all means, do both, but an unweighted system allows for a far greater shortfall in stats (especially those most meaningful) than does a weighted one. Having each slot contribute to the average ilvl rating as much as it can contribute to your overall stats is objectively better.
    (3)

  4. #24
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Laerune View Post
    Aslong as you dps, you shouldnt be bored.
    I'd agree with you if WHM had an actual DPS rotation...
    (1)

  5. #25
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    IMO it's long overdue for a per item ilvl minimum check on everything from the level 50 content forward, assuming that it's possible to get the gear from the vendors so that someone has the option to get vendor gear to bring themselves up to whatever item ilvl floor requirement is there. If SE does implement an item ilvl floor check, the UI should point out which gear fails the check despite the overall ilvl passing the requirement so the player can fix the offending pieces and carry on. With as easy as the 130/270/400 gear is to get, the ilvl floor should be set so that someone can use the appropriate gear set from 50-59, 60-69, and 70-79 if they so choose.

    I'm all for catching the edge cases, as bringing up the bottom end is going to be better for everyone involved.
    (2)

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