RDM is in a very good place design-wise I don’t see a reason to redesign it; however they could make RDM melee combo a little longer by adding a fourth hit into the combo and a proper AOE melee combo with 2-3 attacks.


RDM is in a very good place design-wise I don’t see a reason to redesign it; however they could make RDM melee combo a little longer by adding a fourth hit into the combo and a proper AOE melee combo with 2-3 attacks.
The challenge adding a fourth stage to the melee combo would be: how to make it interesting? They would just add yet another button that worked the exact same way as the 3 previous ones? Maybe they could also add in a specific melee ogcd to be used there, like happens with the Continuation combo from GNB? I just feel that simply adding a fourth stage wouldn't bring a lot more to the table;
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