There's a lot more to it than that.
For starters:
They can barely work out how to make SMN's pets work, they're not likely to want to open up that can of worms AGAIN with another job. SMN's pets have now lost HP and hit potential.
They've limited SMN to just three Egi's, because balancing multiple sub-jobs in this game isn't possible. So unless BST only has one or two pets....
They've already suggested Beast Tamer and Puppetmaster as potential limited jobs.
Plus 'summons' have been acquired in a number of ways throughout the series. BST, like BLU is iconic for taming it's own pets.
Poor efforts towards one job is not a sufficient excuse to kill another in conception. Moreover, Pet AI/responsiveness will have to be addressed regardless of whether BST were limited or not, unless you literally want BST to do no more than have turn-based Pokemon battles.
What the devs will bother with is not the sole limit of what is possible.They've limited SMN to just three Egi's, because balancing multiple sub-jobs in this game isn't possible.
XI Player 1: *Does quest.*BST, like BLU, is iconic for taming its own pets.
XI Player 2: "Look guys, he tamed a wyvern!!"
...
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.



Reply With Quote

