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  1. #11
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Roeshel View Post
    Ruin II is not an upgraded version of Ruin, it is a different spell. It's an instant damage spell. It's meant to be used when you want to move or use out of global cooldown actions like fairy commands.
    Too bad there is far more whm/ast combinations in savage and hard content vs sch to me will be inferior to whm ast, you gotta be wasting all these precious time to enhance your heals to make it better than whm/ast which its still dont win. Sure you can cast gravity + benefic 2 its call light speed. can you art of war + alqo ? indom still maybe a few potency stronger than helios or medica but the problem is you need aether to use it + its on a cool down of 35 seconds while helios and medica is always ready available so that is how indom still loses , in savage/raid content can a sch really counter a boss who does 2 hard aoe back to back vs whm/ast? I doubt it. Ast can simply use earthstar, upgrade horoscope or even basic horoscope or whm can assize/plentary+rapture a team easily to full health effectively vs sch.

    Also am not talking medica 1 or regular helios only am talking the 2 versions as well, remember whm medica 2 and di ast aspected helios applies a regen and to top it off ast can also slap on celestial oppo that grands another regen to boot on top of aspected helios that is 1400 potency of heal compared to indom mere 400 only burst. Finally there is whm with cure 3 1500 burst potency very bad box though but that too indom far loses . back on lustrate umm benenfic 2 and cure 2 is 700 potency and lust is 600 so why did you say lustrate is 25 pot weaker than cure 2/benefic 2?
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    Last edited by IceBlueNinja; 06-29-2021 at 08:41 AM.