the idea is absolute minimal change. if you cant buy it now, you still couldn't buy it with my idea. the point is to replace the current forced player real life camping "system" with something less punishing but still maintaining the core function of stopping the scalping, while ALSO making botting and macros pointless (of course doesn't help hacks but that's an SE problem).

I didn't really think of leaving. currently you can leave anytime, so i would think you could still leave anytime. the main downside to leaving is that if the timer runs out while you aren't there, you have zero chance. seems like enough of a tradeoff too me.

of course, all of that would depend on what the game can actually do, which I am unsure of. maybe serverload would require some kind of camp cooldown. once you stop you cant camp again for 15 minutes or something.