Quote Originally Posted by drkekyll View Post
Also, would you even need the random timer anymore with this? Like... as long as there was some amount of time for word to spread about the plot, everyone could know they need to be in camp mode by a certain time and there's essentially just a raffle to all the characters present with the gil.
It would depend a lot on the unmet demand for a given server. Having 300 players (zone instance limit) all standing at a relatively precise location is not good for server stability and generally is murder on the players' consoles and computers. If only a couple of dozen players were showing up, then the timer could go away.

Keep in mind some players showing up wouldn't even be there to purchase. They would only be there to mess around spamming spell effects and what not because they'd have a captive audience. The servers would still be trying to communicate that the effects are happening to my system even if I have their display disabled. That in turn is going to disrupt the communication between game server and player client that the player is still in camp mode to purchase the plot.

I'd say keep the timer in place, just make the max duration shorter than the current 24 hours or whatever it is.