Please rework tab-targeting system to be based on proximity(add a hotkey/option or something).
Please rework tab-targeting system to be based on proximity(add a hotkey/option or something).
Thx but I already use it. Default tab, nearest enemy and "tab with filter".
And its still a nightmare, especially after wow. Where you use just 1 button for everything, because proximity/depth variant is universal and intuitive IMO.
Good for you. But I suffer a bit =(
It's terrible on a controller. It doesn't take depth into consideration and it'll target crap halfway across the room that you're not in combat with.
It really needs to cycle nearest first.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.