Quote Originally Posted by ZedxKayn View Post
Beats me, because filling has absolutely nothing to do with mentoring.
So they just arbitrarily picked being a mentor to give access to this backfill queue? Or possibly it has mentor as a requirement to it to put knowledgeable people in those instances who would be willing to help as well as fill space.



Quote Originally Posted by ZedxKayn View Post
At least two of us in this very thread have said that we don't care about the shinies. But the problem isn't that we don't want to help, it's that we don't want to waste energy with people who don't want to be helped. If a sprout tank is chain pulling Ramuh EX before we can explain any mechanic, or people don't even try to place the titan gaols correctly after 10 pulls, what are we supposed to do? Stay the entire lock out for absolutely nothing?
Let them die. Keep explaining. There is absolutely no punishment for wiping. If they continue to pull and not do the mechanics, vote kick them. This isn't expecting you to be Mother Teresa about anything. Personally I think a week lockout is insanity, but it should be a harsher penalty to at least deter people from "meh worth 30 mins to drop this".
Actual gameplay concerns not withstanding why are you even doing the queue if you don't want anything out of it and you're also not willing to do some of the possibilities?


Quote Originally Posted by ZedxKayn View Post
The mentor roulette has no reason to be and EX shouldn't be in it because of the nature of EX content. It's really weird to encourage sprouts to use DF for something that would have belonged in RF when they might not even understand the basics of their job yet.
The "nature" of EX content is just that it requires more attention and more complex patterns. Every one of them had to learned from scratch at one point and expecting everyone to refer to those guides once they're made is telling people how to play. Some people like sussing out details. Some people learn differently and can't just watch a guide and then do it.
It seems to work on the japan servers fine where people are both willing to learn AND teach for the good of everyone there. Again I don't think our player base fits with what it's intended purpose really was. I think they should make the Mentor queue ONLY the difficult instances with unique mechanics. Make another "everything else" queue for what people are actually using the mentor queue for.

It's not like the mentor queue is good for much else other than achievement progress. Every other aspect of it can be duplicated with other roulettes.