I did see that video, and it does bring up a lot of good points... but at the same time, it overlooks a basic approach that usually avoid a lot of the pitfalls whenever a prospective player asks the question of "Which game should I play?"
Ask the prospective player what they are interested in.
Of course, this is assuming that the player in question is willing to cooperate with the line of questioning and participate in the discussion. The more detail you can get from their expectations, the more reasoned a response you can give. There's usually a few biases and assumptions that sneak their way through to the response, but getting additional information from the interested party at least gives you some guidelines to follow; you won't be entirely relying upon those biases and assumptions.
---
To use a fairly basic example, you have player asking if they should play FFXIV.
What do you tell them to try and convince them to give the game a shot?
You could go on about how the game has a great story, a free trial, and some visually impressive battles in the endgame... but at the same time, you have no idea if that's what the player is interested in.
So how do get more information?
Ask the person what other games they've played and enjoyed before.
It's a simple detail, but knowing which games those are gives you something to frame your talking points around (provided you know about the games yourself); you can readily make comparisons, both positive and negative. You can establish if it's similar or different, and whether or not the game hits the same notes.
Sometimes you need more information, perhaps due to the response either being limited or the example game being given is known to be rather divisive. An easy example of the latter would be WoW, which has undergone massive structural changes over the years and is currently in the middle of a huge content drought (though that'll be over in a week or so). You need to find out whether or not they're looking for something different than what WoW has become... or if they're simply bored and want an equivalent to WoW to tide them over. So have to follow up with question about specifics about the game (what they like and what they dislike), or perhaps asking about other examples outside the MMORPG genre (for example, opinions of past FF titles and the Diablo games) to see if you can find a trend or other commonality.
---
All in all, you're looking to solve a problem.
The issue is that most of the time you're only being given the superficial symptoms, it's not enough to find out what the root cause is. So you keep asking questions until you feel that you've found that root cause, at which point you can give a more constructive answer.

Reply With Quote





Even though it would be better for the players in the long run. The fact though they haven’t addressed the accessibility for 6-8 years is actually concerning. Not only that but the whole if you’re away for one month, you lose your house thing. Yoshi p preaches that he doesn’t want people to feel tied to this game and that’s why they got rid of veteran rewards yet they implement the housing restriction that if you unsub for only a month, say goodbye to your house that required you spending hours at a placard for. It’s such a contradicting statement.


