This is also why I'm going to miss Egi Assaults and Further Ruin management (and to a lesser degree Aero on AST), as they fit the same context through a caster lens. When can I afford to hardcast and how do I squeeze the most I can out of Phoenix so that I can align as many of these stacks with Bahamut as possible?
Charge actions in general also open up a lot of flexibility. If major raid cooldowns got the same treatment we could do fights where the major 'burst' windows are shifted around all over the place to account for mechanics, without sacrificing the casual player's ability to manage them or just go ham till they get the basic rotation down. It's one of the core things that makes NIN so engaging in a general melee uptime context. It's also why I wish we had abilities that started partially charged (Ideally with less than maximum stacks, Lilies would be an example of this), and that SE would implement some kind of buff that keeps those actions from ticking till we start a pull in any instanced content. Thereby allowing SE to swap the 'can only be executed while in combat' lines on most skills to 'cannot be used while Preparing for Battle'.



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