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  1. #1
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by DPZ2 View Post
    Bro, do you even code?

    Better still, have you ever had to plan out a major change in software to accommodate a new feature in any other kind of software, let alone a game?

    It takes time for development, money to pay for that time, testing, money to pay for that testing, time for translation of every scenario that needs to be involved, money to pay for that time, time for project management to ensure the change is on time and on budget, money to pay for that project management, the list goes on and on.

    This feature would have to be rebuilt every expansion to accommodate the "full toolkit".
    Battle tactics would have to be written, since not all jobs are DPS. At least three scenarios would have to be created, since Tank, Healer and DPS roles would have to be written.

    It's way more complicated than waving hands over a paper copy of the code and chanting "And then ... a Miracle happens!"

    That's why I asked which patch's dungeon do you want to skip in order to code this new feature into 7.0 ? Because it's going to take time. And money.

    There really isn't an MMORPG out there that does this right now. Don't point to WoW's "try it out for free", as the only tutorial you get is tightly controlled [Disc priest only, really?] with minimal "toolkit" before it dumps you in-game. {Bonafides: I played that game for 10 years, have both Alliance and Horde characters featuring every race and every class up to Max Level prior to BFA (when I bowed out), and found their Instant Max Level trials to be worthless}
    I understand it takes development time.

    Most of what they would need to do it is already part of the game. They do not have to create all of it from scratch, only the parts that would be new to the tutorial.

    That's significantly less time than it takes to create an entire new dungeon from scratch. which was the comparison being used.

    WoW's try it for free is a mess because they put it into a complicated combat scenario. I'm not suggesting that. I'm suggesting they put a striking dummy into an arena for the player to whack at (or heal) so they get the chance to see and experiment with the level cap toolkit, not defeat some "epic" encounter 5 minutes after they pick up a class.
    (1)
    Last edited by Jojoya; 06-19-2021 at 05:52 AM.

  2. #2
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    I understand it takes development time.

    Most of what they would need to do it is already part of the game. They do not have to create all of it from scratch, only the parts that would be new to the tutorial.

    That's significantly less time than it takes to create an entire new dungeon from scratch. which was the comparison being used.

    WoW's try it for free is a mess because they put it into a complicated combat scenario. I'm not suggesting that. I'm suggesting they put a striking dummy into an arena for the player to whack at (or heal) so they get the chance to see and experiment with the level cap toolkit, not defeat some "epic" encounter 5 minutes after they pick up a class.
    Eh it might take more depending on how spaghettis the code they're dealing with. Even if it doesn't take longer than an entire new dungeon it will eventually with every expansion unless they code it properly so it is as simple as copy and paste, g2g.

    Also using "dungeons" as a comparison isn't great considering how streamlined and dog shit they are now in comparison to ARR dungeons. And they're trying to streamline them even more.

    The simplest way to do it is probably to create a character preset of every class the same way they do rpg instances. And simply update the skills every expansion.
    (1)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...