Quote Originally Posted by Jojoya View Post

The problem is veteran player wealth has increased so much compared to the fees that they're no longer as effective as general gil sinks. SE can't just increase the fees to reflect veteran player wealth because that would leave new players at a severe disadvantage.
I should’ve been more clear, because you make valid points and I feel like my message was missed in my haste to just spit out what I was thinking before I lost it.

Gil sinks targeting the demographic of players that would be buying apartments can’t be too cheap. They fall in the middle-ground of “hoarder levels of wealthy HOLY crap” and “you’re not buying that 200k item for weeks”.

They’ve got too much gil for gil sinks of 10k-100k to work (unless they’re getting house poor just from an apartment in which case they wouldn’t appreciate a new system that takes money from them every week). Which is why gil sinks targeting the players it seems OP is targeting won’t work - they can’t be too cheap. 10k is PENNIES (which OP has inadvertently admitted to in earlier posts) and tacking it on as a weekly gil “sink” wouldn’t necessarily work, as the majority of this playerbase does at least one daily a week - which would simply nullify it.

Not to mention the fact that at endgame, it is about 3 hours work to do all of your roulettes and earn anywhere from 100k-200k in one day. Which generates gil from thin-air, essentially.

So yeah, you’re right in that gil sinks can absolutely be cheap. I’m sorry for not being clear in what I meant. I’m moreso talking about this specific player demographic that OP has mentioned (endgame players) as well as the demographic that would be purchasing apartments.