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  1. #37
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Kaoru_Nagisa View Post
    Considering I work retail, I can assure you most of the people who keep repeating themselves over and over blaming SE for their own inability to read and their own assumptions towards the event are 100% the same sorts who would scream down retail workers and their managers for an hour because they didn't read fine print about returns.

    It's tiring and why I stopped responding to most of them. Children throwing tantrums will never listen to reason, so at this point it's better to upvote the actual reasonable adults in the conversation and otherwise not engage.
    I'm just offering suggestions on how they could have avoided the whole thing at this point. This isn't the first time this kind of thing has happened before across the genre with communication, and even outside the genre in real life this kind of thing is something people generally try to avoid happening.

    In general if SE wanted to move away from the older strategy of having moogle tomestone events with rotating menus, the better option would be to phase out moogle tomestone events entirely for a new "event" with a new NPC specific to it. The old iterant moogle would eventually just be phased out entirely and vanish from the major city hubs and no one would really care. After all, the main communication that people have with the company is through the gameplay and what is actively there in the game.

    Also, this same thing happened in WoW all over the place. There were quests that literally had clues in the text that said how to complete them, but people didn't read the quest text because people depended on just using the quest markers (This is well after Wrath of the Lich King days where people actually did read the text on the quests). People would complain about how the quest seemed unusually difficult on the forums. Why? Because they didn't read the quest text. Now in WoWs case the quest text is a giant word blob on a parchment background with a static npc just staring blankly at you, so it kind of makes sense after doing the 1000th go fetch me something quest you'd ignore it.

    So the truth is people are in the right that the stuff shouldn't have been taken down and they should stick with the grace period. It might not make a lot of sense to someone who does take the time to read the text from the lodestone, but this is real life where things demand our attention all over the place. We want to play the game we pay for, and unfortunately in the business of advertising and gaming we have only so many sentences worth of text that people will pay attention to.
    (3)
    Last edited by Colt47; 06-19-2021 at 11:27 PM.