Quote Originally Posted by Ricky View Post
Blocking more means more War Drum and Phalanx spam (required block to use them) and Spirits Within combos with Phalanx, all three of these abilities have enmity boost

Anyway, I don't think PLD threat was ever a problem, the real problem is speed runs and the fact that a Warrior tank makes them... speedier!
Oh and PLD can use some more HP too but that is secondary to the failure of the current dungeon design. Actually, speed runs are OK, but Yoshi-P has stated before that any class can do any content and that's just not true right now.

Well, Dr. Mog had a video of a speed run of some dungeon with one of every class, but we all know how MMO players are, not willing to face adversity when there is an easier path to the loot
Good point... but spirits within is really not limited by lack of blocking, as it stands... It's really only limited by it's own cooldown

Also.... being that enmity can be a major bottleneck for DD's... If PLD could generate even 25% more enmity than a WAR then fights would go faster than with WAR tanking, even if the PLD didn't deal any damage, because the DD's wouldn't have to hold back as much.
Here is a secret... High DPS is the key to speedy kills... and Tank Enmity is the key to high DPS