The same thing new players have been thinking since about 2.1 lol.And this is part of the problem. But I'm not convinced the stat crunch is sufficient in fixing this issue. What will a new player think when they watch a 2 minute cutscene of Gaius and he dies in 30 seconds? It completely takes away the epic-ness of many of the key dungeons and raids.
About the only thing i agree with you is that low level dungeons got hit too hard by potency growth. and a lack of ilvl syncs (which people then complain about so......)
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