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Thread: Fix ARR

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  1. #1
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    The questing experience doesn't change that much over the course of the expansions. If they don't like questing in ARR, it'll be a similar experience later on.
    It's a very different experience later on because you actually have content worth running by then. Heavensward is a pale shadow of its former self, but at least it's not sastasha level until level 40+ (and then back to sastasha tier for Praetorium/Castrum).

    ARR is just a visual novel. A visual novel can be replaced by NG+ or inn room cutscenes if players wish to participate in it.
    (1)

  2. #2
    Player
    Steinar's Avatar
    Join Date
    May 2017
    Posts
    29
    Character
    Steinar Schwarz
    World
    Goblin
    Main Class
    Warrior Lv 90
    Quote Originally Posted by tatatatatata View Post
    I'm sorry but you speak for yourself here. Multiple others have described experiences of being dissatisfied with ARR and quitting and in Novice Network I frequently see sprouts complaining about ARR questing, but I have yet to see anyone complaining about HW questing.
    The people that complain about ARR questing on Novice Network are the more often than not the people that are literally rushing and skipping every cutscene and bit of dialogue to "get to the endgame" and "git gud". Much like the rest of the game, if you don't enjoy ACTUALLY reading through the story, then ARR isn't the problem here.
    (4)

  3. #3
    Player
    spf1200's Avatar
    Join Date
    Mar 2015
    Posts
    500
    Character
    Xant'cha Argoth
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    We are about to get 6.0 and have more active players than ever before the "longevity" seems to be doing just fine.
    (5)

  4. #4
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,385
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I recently replayed through ARR with New game +. Several of the questlines drag and being a tank or healer at low levels with only 1-3 abilities is really bad and boring. I am hoping that when they do skill adjustments they frontload 1-50 and make sure all tanks have AOE combo before lvl 50 along with gap closers.

    My problem with 1-50 especially when playing as tanks and healers which the game desperately need. I dont see SE fixing it but it would be a huge QOL adjustment for them to improve the early levels for tanks and healers.
    (2)

  5. #5
    Player
    Steinar's Avatar
    Join Date
    May 2017
    Posts
    29
    Character
    Steinar Schwarz
    World
    Goblin
    Main Class
    Warrior Lv 90
    Oh, look! Someone with an account that is one month old and seemingly already knows all about the game— even more than the ultra experienced developers that are working on it. ARR is fine, the reason people USED TO complain about it was because of the patch quests that came after ARR MSQ, and were required to do before starting Heavensward; these quests have long since been removed from the game. People that complain about ARR nowadays are just doing so because they are imitating a trend that is no longer valid, it's usually the same people that complain about combos and positionals— tourists, if you will, that came from other games and seem to want FF XIV to somehow behave like the garbage pile they have just abandoned.
    (1)

  6. #6
    Player
    Zhaqis's Avatar
    Join Date
    Mar 2021
    Posts
    2
    Character
    Kaigara Taunzento
    World
    Goblin
    Main Class
    Paladin Lv 78
    I have been playing for about a month. So far, I have to say that ARR was not bad. It had some areas that could be cleaned up but you could see that so much needed to be set up story-wise that it was going to be a bit dense. I was not around before they trimmed some of the quests but I can see where the devs could trim a bit more. Overall, I liked the story and think most of the dungeons were good. My main gripe is just the number of times you have this back and forth to the same area. An example are the quests leading up to Castrum Meridianum. That could be condensed quite a bit with all the travel to and from Mor Dhona to get the salute and the uniforms etc.
    (0)

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