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  1. #1
    Player
    Pirana1's Avatar
    Join Date
    May 2021
    Posts
    55
    Character
    Ashlyn Summers
    World
    Adamantoise
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by AngelCheese77 View Post
    I feel it’s more the issue on how weak classes feel in ARR areas. The stronger abilities come much later.

    The easy chance of outleveling the MSQ is a pain as well. The removal of all side quests could help in that regard.

    More voices aren’t neede but could be nice. Coming from a standpoint where I grew up with Zork and games with no graphics let alone voices, it doesn’t bother me. But I guess with this generation of games and gamers they need to feel a part of the story.
    I'm right there with you. I grew up the 80's and 90's, so having.... to put it politely, questionable graphics and almost no voice overs aren't really a big deal. Anyone that was around during that era, knows exactly how far gaming has come. The thing that baffles me regarding the ARR story is your own character has nothing to say, notably on the Minfilia quest chain. You would think, the character would at least have some voice overs, other than a few grunts and/or hand gestures... lol It is what it is, not a big deal, just strange.
    (1)

  2. #2
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,100
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Pirana1 View Post
    I'm right there with you. I grew up the 80's and 90's, so having.... to put it politely, questionable graphics and almost no voice overs aren't really a big deal. Anyone that was around during that era, knows exactly how far gaming has come. The thing that baffles me regarding the ARR story is your own character has nothing to say, notably on the Minfilia quest chain. You would think, the character would at least have some voice overs, other than a few grunts and/or hand gestures... lol It is what it is, not a big deal, just strange.
    I also come from that era of gaming, but I'm on the opposite train regarding silent protagonists because that was pretty common in that era of games too. You just imagine what your character is saying in response; at least that's how I've always worked with it.

    The game does get a bit better with letting you pick text responses in some key moments, particularly Shadowbringers.

    In any case, the sheer range of characters and voices available would make voice acting for the player character very expensive, and they'd need to add recordings for new races as well.
    (3)