Your post I replied to insinuated the complete opposite. You asked how guidemakers found out what rotations were, and then pointed to the game telling them. Not a parse. This game gives you tooltips and base potencies, and it lights up for straight combos. It does not tell you how to string them together in any form of a rotation. Guidemakers configured this using parse and simulation data.
Except this game is not straight-forward at all when it comes to rotations. One can figure out a basic one on their own, but the game does not tell you nor illustrate it for you. It gives no hints on it outside of relying on you, the player, to read the tooltips and figure it out. Which, I recall someone else saying in this same thread, people are very bad at doing.But sorry to burst your bubble, the game is really straight forward when it comes to rotations. There isn't any variables like for example on world of warcraft where you can use differend specs or talents and all that stuff. In XIV there is one fix rotation made by the developers, there is one way how a job is meant to be played. And you don't need a guide to tell you that especially if you play from lvl 1 up to max level where you can get used with every new action to said action and new combo chains they give you.
Take BRD for example. This game doesn’t tell you what your song rotation is. Instead, it hands you the songs in the following order: Mage’s Ballad, Army’s Paeon, and Wanderer’s Minuet. But that is not the correct rotation in a single target situation. The correct rotation is Minuet > Mage’s > Army’s, with Army’s being clipped at 10 seconds remaining to re-enter Minuet the second it is off cooldown. Does the game tell you this? Not at all. Does it tell you to use Raging Strikes with Minuet in a single target scenario? Not at all. What about Apex Arrow at 95-100 gauge and not a second before (in a single target scenario)? Not at all. Parsers and simulators found this out. None of it is explained in the game.
Same goes for all jobs. DNC and GNB start at level 60 and what does the game tell you to do in terms of a rotation for them? Read tooltips and figure it out. Doesn’t sound very straightforward and handholdy to me. Not in the way your post I replied to implied.
Clear rates weren’t that high in ARR (buggy raids aside), and people didn’t really know how to play the game just yet. However, there were still add-ons even back then. Just not the ones we’ve developed and use today.And it still doesn't answer the question, how do you guys (and gurls) think they did it before parsers and guides? Guess fellas never cleared stuff before these people descended from the heavens to bless us with their wisdom cause we can't use our brains. Guess back then in ARR all our clears were just pure luck, especially when the game came fresh out. Weird.