I don’t think so. If they were they would of done it with Astro cards. I would be of highly surprised if they did.
I don’t think so. If they were they would of done it with Astro cards. I would be of highly surprised if they did.
I see, yeah... I remember the astro cards effects explained with the quest dialogues, and now that everything is just a damage increase, it makes little sense, but still passable... Now, if they even remove Nocturnal Sect altogether, it will cause serious issues with a couple of quests that centers around this spell.
"Its power has the ability to quicken the senses, as well as provide added protection from the unknown" (From the AST quest that gives you Nocturnal Sect)
Maybe they can just - not - delete the spell and repurpose it as a damage reducing cooldown? I'm curious to see how it is going to be handled.
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