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  1. #1
    Player
    PeekayTom's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    56
    Character
    Miko'to Khagami
    World
    Excalibur
    Main Class
    Dark Knight Lv 96

    Eureka Updates to be on par with Bozja

    I don't know if this is the right place to make suggestions, so please bear with me.

    I've been thinking a lot about how fast skirmishes and CEs in Bozja spawn, as well as what feels like an overall generosity with how to farm the relic. Meanwhile, back in Eureka, Hydatos is still stuck with about 90 Hydatos Crystals per 2 hours, maybe more if Ovni keeps spawning or if BA is ongoing for support fates.

    Would it be possible to go back to Eureka and touch up some spots to be more on par with Bozja?

    Thoughts I've had include:
    - Decrease respawn time for NMs by half (1 hour instead of 2)
    - Increase drop amounts (i.e. PW drops 20 crystals instead of 10, or more even)
    - Introduce mount speed increases to Eureka
    - Potentially add a out of Eureka leveling system, like Bozja (This, I understand, would be immensely difficult. Still would like to put the idea on the table)

    Other ideas go as extreme as making NMs require the bare minimum to spawn (30 kills), buffing echo even MORE, and making rare item drops less rare.

    Please, add your thoughts as well, as well as hopefully help me to get SE to see this and potentially take action. I know people have their issues with Bozja, but I definitely think that Eureka deserves some of the love that Bozja got so that it can be more lively, as well as not just skipped over, as many of my friends seem to suggest doing nowadays.
    (15)

  2. #2
    Player
    Yuella's Avatar
    Join Date
    Feb 2016
    Posts
    707
    Character
    Yuella Davilles
    World
    Ravana
    Main Class
    Conjurer Lv 100
    It would be nice if Notorious Monsters give real XP so we can work on alt jobs while progressing in Eureka
    (2)

  3. #3
    Player
    Vortuna's Avatar
    Join Date
    Aug 2020
    Posts
    54
    Character
    Vortuna Solaris
    World
    Gilgamesh
    Main Class
    Miner Lv 90
    Logos action needs the lost cache makeover.
    (5)

  4. #4
    Player
    toramorigan's Avatar
    Join Date
    May 2021
    Location
    Ul'Dah
    Posts
    7
    Character
    Tiggro Blanco
    World
    Hyperion
    Main Class
    Gunbreaker Lv 90
    The reason why the Save the Queen areas offer EXP is because Shadowbringers did not get a Deep Dungeon like PotD in HW or HoH in StB, so they allocated resources of what would have been used on the deep dungeon planning, to allow the accumulation of EXP for classes level 71-80.

    Keep in mind, Eureka has it's own leveling system, which affects your gameplay and progression in the four areas of Eureka, while Bozja, you only increase your rank which allow use of newer actions.
    (1)

  5. #5
    Player
    PeekayTom's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    56
    Character
    Miko'to Khagami
    World
    Excalibur
    Main Class
    Dark Knight Lv 96
    Quote Originally Posted by toramorigan View Post
    The reason why the Save the Queen areas offer EXP is because Shadowbringers did not get a Deep Dungeon like PotD in HW or HoH in StB, so they allocated resources of what would have been used on the deep dungeon planning, to allow the accumulation of EXP for classes level 71-80.

    Keep in mind, Eureka has it's own leveling system, which affects your gameplay and progression in the four areas of Eureka, while Bozja, you only increase your rank which allow use of newer actions.
    The rank system and the elemental level system are the same in theory, though. Regardless, I understand if they wouldn't implement class leveling in Eureka, but if they could, it'd be nice to get to help spark some life.
    (2)

  6. #6
    Player
    Eathelyn's Avatar
    Join Date
    Nov 2016
    Posts
    9
    Character
    Lyara Enavin
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    I just want to be able to trade in crystal for Pw scales
    (3)

  7. #7
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    I want something akin to Rays. Having a permanent damage buff would be amazing to take to lower level places like Pagos that don't have actions.
    (0)

  8. #8
    Player
    AureliaF's Avatar
    Join Date
    Oct 2016
    Location
    Dimwold
    Posts
    21
    Character
    Narah Leone
    World
    Jenova
    Main Class
    Dancer Lv 100
    Sorry if I'm sort of necro'ing an older thread, but this is a topic I've come to feel strongly about since finishing the EW MSQ. I only started playing seriously post-ShB, so Eureka is content I hadn't started until just recently - after having gotten into Bozja and relic farming there after doing the ShB MSQ. The Bozja experience was so great - I loved it right from the start. Even once maps started having lower populations closer to EW's release, it was still easy to get skirmishes and CE's to pop even playing solo by grinding out a reasonable number of mobs. Resistance level experience gain felt quick even before they buffed the gains on it. But now, as someone going back to the older content in Eureka, I can't believe how slow the process feels. I'm not expecting actual job experience in there since I know HoH is meant to cover that for the content released at that time, but good lord elemental levels go up slow. I wonder if SqEx would ever consider giving some buffs just to elemental level gain. Considering how things left off at the end of EW story-wise, with Krile wanting to rebuild the Students of Baldesion, I wanted to go through the content just to experience and complete the story, less so for relic reasons.
    (3)

  9. #9
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Kinda disagree on a lot of points. I find Bozja relics much more tedious/bothersome to grind out, simply for how spread out everything is. I mean, hell, the first one-time step can't even be progressed within StQ regions. Bozja just feels like it pulls you in several directions all at once. Need to farm clusters to get your riding maps and some handy frags, but farming clusters doesn't get you much of anything else, need to do skirmishes and CEs which don't give you clusters, oh CLL/Dal popped, do sorta need to do that for one step, but takes away time from doing others (if it even gets a group together), need to duck out of the instances entirely to do DR and also duck out just to progress the relic steps.

    Bozja ranks feel awful for not actually getting any stronger, unlike elemental levels. At least I know when I go back for Eureka weapons, I'm strong enough to be safe for the majority of the zone, and can comfortably solo a lot of stuff.

    Can probably agree on buffing drop rates, tho. Being able to reasonably collect your 6th and 7th magicite items would definitely go a long way to easing issues.
    (4)

  10. #10
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by AureliaF View Post
    Sorry if I'm sort of necro'ing an older thread, but this is a topic I've come to feel strongly about since finishing the EW MSQ. I only started playing seriously post-ShB, so Eureka is content I hadn't started until just recently - after having gotten into Bozja and relic farming there after doing the ShB MSQ. The Bozja experience was so great - I loved it right from the start. Even once maps started having lower populations closer to EW's release, it was still easy to get skirmishes and CE's to pop even playing solo by grinding out a reasonable number of mobs. Resistance level experience gain felt quick even before they buffed the gains on it. But now, as someone going back to the older content in Eureka, I can't believe how slow the process feels. I'm not expecting actual job experience in there since I know HoH is meant to cover that for the content released at that time, but good lord elemental levels go up slow. I wonder if SqEx would ever consider giving some buffs just to elemental level gain. Considering how things left off at the end of EW story-wise, with Krile wanting to rebuild the Students of Baldesion, I wanted to go through the content just to experience and complete the story, less so for relic reasons.
    In both SB and ShB I took a long break right before Eureka and Bozja come out. The difference is leveling Resistance level is so much easier than Eureka. Bozja start at max level, you could mount at the very beginning and able to queue for CE are so much improvement over the “old MMO mindset” of Eureka.
    (2)

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