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  1. #61
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Goji1639 View Post
    Ultimates sure; have all the challenge you want. DF hell no, make it easy so we can get out of Orbonne in under 2 hours, if we're unlucky enough to get it in AR Roulette. 24 man content, random groups and challenge don't mix.
    People have been doing orbonne with duty finder just fine for over 2 years at this point and people were doing it before they nerfed it, and they would have continued doing it just fine if they hadn't nerfed it.

    This sounds to me like a couple lazy people who just want to drag the fun of the game down with them so they can netflix while getting carried through casual content. Please, this is a team effort. Do your part.
    (8)

  2. #62
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,593
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Katie_Kitty View Post
    Well we're playing a game and games are supposed to be fun. It's a lot less fun hitting a striking dummy than it is fighting a boss. Therefore, I want alliance raid enemies to be bosses, not striking dummy.

    Here's the million dollar question. Why play a game at all when you clearly would rather watch an anime or read a book? A good game will have some interactivity and challenge to it.
    Some of us have more than one hobby. I watch about 2 hours of anime a week, and read every day. I still play FFXIV, although not as heavily as when I was playing WoW - but that's because having nothing to do after a major life change is easily solved by diving headfirst into an MMORPG, and after 10 years of adjusting to the changes, it becomes much easier to make it "one of the things I do for fun" rather than "the only thing I do for fun".

    The current challenge for story-mode is fine. The expectation that everyone must give 125% of effort in those instances (even if they aren't capable of doing so) is the major problem.
    (5)

  3. 06-09-2021 07:56 AM

  4. #63
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Vahlnir View Post
    If this did indeed happen...good lord. That's a surprising but also unsurprising new low.
    Did I ever tell you the story of the level 76 WHM who didn't have regen?
    (2)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  5. #64
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Katie_Kitty View Post
    People have been doing orbonne with duty finder just fine for over 2 years at this point and people were doing it before they nerfed it, and they would have continued doing it just fine if they hadn't nerfed it.

    This sounds to me like a couple lazy people who just want to drag the fun of the game down with them so they can netflix while getting carried through casual content. Please, this is a team effort. Do your part.
    People have been whining about and hating AR DF for as long as they've been doing it to. It's not fun; it's just a roulette so people feel compelled to do it. The vast majority of people would be happier and have more fun if they could do it faster.

    If you find it so fun you want to spend a good chunk of your evening doing it then hit up PF and go in at min ilvl. Most players would simply prefer AR not taking so long they can't get their other roulettes in every time they're unlucky enough to get one of the crappy raids.
    (1)

  6. #65
    Player
    StormyFae's Avatar
    Join Date
    Feb 2021
    Location
    Gridania
    Posts
    258
    Character
    Serena Nisomusui
    World
    Famfrit
    Main Class
    Dark Knight Lv 80
    I do personally wish they should add a mode to dungeons that increase their skill level.. so like we can enter the dungeon unsync...

    why not add enter the dungeon Expert for people who want it, that would make the dungeon alot more scary and challenging .. so it is similar to "savage" but don't make it itself, just add a mode that simulates it for those who want it.

    I feel like we can please everyone, by just using "game modes" for example for those like me that want the open world to feel like a struggle for solo-content to challage myself..

    add a mode at the home town, that we can turn on and off that will upgread "threat" level of the open world/entire game.

    So basically if i up it to "threat 10" everything becomes aggressive and has more "skill required" to kill and level.

    For pvpers fans.. add in a "Combat mode" that when turn on allows others to attack, and them attack others with it on. in the open world
    (0)
    Last edited by StormyFae; 06-09-2021 at 08:04 AM.

  7. #66
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,593
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by usernameuwu View Post
    Game needs more content where you can play by yourself. Like, there is no way to use your classes without queuing for something.
    Also harder 4 man content would be great. Ive done 3 savage raids this expansion and its not easy to keep 8 players together and on the same page all the time.
    Extremes are supposed to be the medium between savage and braindead, but even then, a lot of people aren't comfortable pugging extremes without echo.
    I've found that Extremes are best run through Party Finder or by queuing with one or two friends if you use DF. An entire FC group is encouraged, perhaps on a weekly or biweekly basis. Hard 4 man content puts too much pressure on the group, which would have to consist of half of those same 8 players you find it hard to keep together. TI doubt there will ever be the 'speed run' Mythic dungeons in FFXIV - there are other means to gear for Savage raiding in this game.
    (0)

  8. #67
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Goji1639 View Post
    People have been whining about and hating AR DF for as long as they've been doing it to. It's not fun; it's just a roulette so people feel compelled to do it. The vast majority of people would be happier and have more fun if they could do it faster.

    If you find it so fun you want to spend a good chunk of your evening doing it then hit up PF and go in at min ilvl. Most players would simply prefer AR not taking so long they can't get their other roulettes in every time they're unlucky enough to get one of the crappy raids.
    Those same people STILL complain even though it got nerfed. Those people will always complain until every last duty in the game is trivialized by hundreds of extra ilvl like crystal tower. We absolutely should not be molding the difficulty of the game based on complaints made by people who wont be happy until roulettes just give you the reward without even running the content.
    (6)

  9. #68
    Player TroySoFab's Avatar
    Join Date
    May 2015
    Location
    Ul-dah
    Posts
    356
    Character
    Troy La'fabulous
    World
    Excalibur
    Main Class
    Samurai Lv 90
    At no point did he mention carrying people in content. He just said 24-person raids were designed to be easy and relaxing. Misleading title.
    (3)

  10. #69
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Katie_Kitty View Post
    Those same people STILL complain even though it got nerfed. Those people will always complain until every last duty in the game is trivialized by hundreds of extra ilvl like crystal tower. We absolutely should not be molding the difficulty of the game based on complaints made by people who wont be happy until roulettes just give you the reward without even running the content.
    The point of roulettes is the rewards so of course quicker is better, people aren't running Orbonne for the 100th time because it was so much fun. It being difficult isn't good for the new player either; dying 16 times to mechanics while a group drags your corpse to the finish line isn't exactly an engaging/rewarding story experience.

    Like I said, if you want content that's going to take all night you already have options; that's not what roulettes are for, though. It's so new players can get a group for story content that's supposed to be tailored to them.
    (2)

  11. #70
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Goji1639 View Post
    The point of roulettes is the rewards so of course quicker is better, people aren't running Orbonne for the 100th time because it was so much fun. It being difficult isn't good for the new player either; dying 16 times to mechanics while a group drags your corpse to the finish line isn't exactly an engaging/rewarding story experience.

    Like I said, if you want content that's going to take all night you already have options; that's not what roulettes are for, though. It's so new players can get a group for story content that's supposed to be tailored to them.
    No, the point of roulettes is so that people actually have the ability to get parties together through duty finder matchmaking. Square does not give one care about your rewards nor should they because roulettes are for the benefit of first-timers not for vets.

    Once again lazy vets want to take enjoyment from first timers for their own personal benefit. The people roulettes are designed for are running the content to experience the content, and your obsession with trivializing them for speed's sake is the opposite of what roulettes were designed for.
    (8)

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