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  1. #11
    Player
    Wentiko's Avatar
    Join Date
    Jun 2021
    Posts
    4
    Character
    Tabula Agnus
    World
    Seraph
    Main Class
    Monk Lv 55
    I personally think it's pretty cool how jobs are completely different in PvP and don't resemble their PvE counterparts at all :^)

    Hey maybe for 6.0 they could get rid of the stupid pvp distinction for skills. I understand they took WoW's pvp talent system to a new level but that itself was an anathema to the fantasy of pvp. As it stands, it's worthless side content with no real rewards that requires you to completely relearn your job for it.

    I guess that's my primary concern for 6.x
    (0)

  2. #12
    Player Anhra's Avatar
    Join Date
    Sep 2020
    Location
    Ul'dah
    Posts
    824
    Character
    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Wentiko View Post
    I personally think it's pretty cool how jobs are completely different in PvP and don't resemble their PvE counterparts at all :^)

    Hey maybe for 6.0 they could get rid of the stupid pvp distinction for skills. I understand they took WoW's pvp talent system to a new level but that itself was an anathema to the fantasy of pvp. As it stands, it's worthless side content with no real rewards that requires you to completely relearn your job for it.

    I guess that's my primary concern for 6.x
    The PvP skills aren't even PvP skills by nature, theyre just a bunch of PvE skills slapped together and that's it. The Dev Team clearly hasn't learned much about designing a proper combat system for both PvE and especially PvP from the way i see it.
    (0)

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