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  1. #11
    Player
    Bright-Flower's Avatar
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    Jul 2018
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    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    We might see skybox changes and background details like the towers, but actual changes to the old zones I don't expect to see.

    Honestly I'm not even expecting the scene with the WOL/Alisae/Alph at the wanderer's palace to literally happen in the msq.
    (1)

  2. #12
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Enkidoh View Post
    Probably not, at least, nothing substantial, and what there is will almost definetely be instanced. As the existing zones have to remain as they are for new players just joining (this is why the Foundation of Ishgard has remained in ruins permenantly and was completely ignored by the Reconstruction effort - it needs to be so for the benefit of players just arrived that from their perspective have just arrived after the Horde ransacked the place).

    Basically, never trust a trailer, they usually stylized at the very least.
    They've already shown they can make adjustments to zones that are based off story or tasks you've completed, so this isn't entirely correct. For example when playing with my ex a few years back, his version of the Churning Mists was different from mine because he hadn't done the moogle beast tribe quests to rebuild the plaza while I had. Also they can do things like changing skyboxes, like how after Baelsar's Wall there's a different sky than before which lasts for a patch or two, and how even right now there are new elements in the distance that people who haven't reached the end of the current story line won't see.

    Even just the shadowbringers zones have changes every time you defeat a light warden that change the zones for those who have progressed the story that far and those who have not.
    (0)

  3. #13
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Jeeqbit View Post
    If the event from the trailer happens it will either be in a new area that resembles La Noscea, in an instance like how it was done when Rhalgr's Reach was on fire, or just some phasing that only you can see.
    Pretty sure this is the area around Nym and could just be Upper La Noscea. There already has been an undead-dragon type monster in the area (albeit they are not red and part of an event...), so I think it's safe to assume we'll see instanced bits..likely where the Coeurl are.
    (0)
    Last edited by kaynide; 06-08-2021 at 01:46 AM.

  4. #14
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
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    7,105
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by kaynide View Post
    Pretty sure this is the area around Nym and could just be Upper La Noscea. There already has been an undead-dragon type monster in the area (albeit they are not red and part of an event...), so I think it's safe to assume we'll see instanced bits..likely where the Coeurl are.
    I think that it's Outer La Noscea, but there is in fact a part of it that we can't access where the tower is. I think we already know where all of the new areas are though, so it would most likely be just some battle instance.
    (0)

  5. #15
    Player
    Unholychinchilla's Avatar
    Join Date
    Sep 2013
    Posts
    346
    Character
    Tuya Kagon
    World
    Omega
    Main Class
    Samurai Lv 90
    I'm with those saying the extent of what we'll likely see is at most sky box changes (as per Shadowbringers and the everlasting light as well as the meteor showers in 5.3), off map scenery changes (like the towers) and maybe a solo duty running through Floating city of Nym or the like).

    But it's also possible most of the story will assume you're sticking to the new areas until you're done so won't see it. Sure it means if (for example) you go fishing in Lower La Nocsea you'll see a world that is noticeably not ending but at that point you're already putting your quest to stop the imminent apocalypse on pause to go fishing so, whatever.
    (1)

  6. #16
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,712
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Enkidoh View Post
    Probably not, at least, nothing substantial, and what there is will almost definetely be instanced. As the existing zones have to remain as they are for new players just joining (this is why the Foundation of Ishgard has remained in ruins permenantly and was completely ignored by the Reconstruction effort - it needs to be so for the benefit of players just arrived that from their perspective have just arrived after the Horde ransacked the place).
    Not necessarily. Note Alexander, for instance. I could have sworn new players will not see him in Dravidian Hinterlands until they reach that part in their questline, regardless of how the zone appears to those who've already reached that part in the story. Foundation could have done much the same.
    (1)

  7. #17
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,088
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    I don't think we'll be spending enough time in the La Noscea/Thanalan/Black Shroud zones for SE to remake them for 6.0. At most, we might have a solo instanced duty with the zones being instanced to handle the heavy traffic at launch.

    If there was going to be an entirely new La Noscea zone, I would imagine it would have been unveiled at the Fan Fest.

    Quote Originally Posted by Shurrikhan View Post
    Not necessarily. Note Alexander, for instance. I could have sworn new players will not see him in Dravidian Hinterlands until they reach that part in their questline, regardless of how the zone appears to those who've already reached that part in the story. Foundation could have done much the same.
    Right. The bubble is there but appears to be empty at first. Parts of Alexander don't appear until the 3.0 MSQ is completed and then another change when the player continues deeper into the raid quests. But most of the change occurs inside the bubble where players can't go (the spots where the "hands" appear for the raid portals being exceptions).

    We do see changes to parts of zones for many of the beast tribes and Doman Enclave but other than Doman Enclave, those specific locations aren't part of MSQ or you're past the point where the location is relevant to the MSQ before you can unlock the beast tribe.

    What changes we've seen that are directly related to MSQ have tended to be backdrop/skybox. It's likely to avoid continuity issues if friends are helping friends. It's still a problem in a few spots (the Magitek Shield Wall in Yanxia is an example) but I'm sure SE would prefer to limit those problem places.
    (2)

  8. #18
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
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    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Those spots that change were also created with that intent in mind, I don't know if they could so easily make it apply retroactively to areas built without that in mind.

    Nor would it necessarily be worth it when the focus of the expansion will be on new zones.
    (2)

  9. #19
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,712
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Jojoya View Post
    Right. The bubble is there but appears to be empty at first. Parts of Alexander don't appear until the 3.0 MSQ is completed and then another change when the player continues deeper into the raid quests. But most of the change occurs inside the bubble where players can't go (the spots where the "hands" appear for the raid portals being exceptions).
    Ahh, shoot, yeah that makes the visuals largely irrelevant then, unless they could maintain the very same collision boxes (which, actually, could probably occur for most of the Foundation's mess).

    Though I have to wonder why one of the newest MMOs has managed so little in regards to phasing that even far older MMOs have long since been capable of...

    Heck, it's not like we couldn't greatly benefit from our quests being more than just "run from shiny right-click circle to purple punch-punch circle to shiny right-click circle" regardless...
    (0)

  10. #20
    Player
    TheVigilant's Avatar
    Join Date
    Jul 2015
    Posts
    172
    Character
    Seraphiel Warbreaker
    World
    Phoenix
    Main Class
    Reaper Lv 100
    In the Shadowbringers trailer we saw Y'shtola and Urianger watching Rak'tika Greatwood being destroyed like it's burning everywhere too, can't remember seeing that in the game later though. Perhaps things in the trailers don't necessarily exactly happen in the game.
    (1)

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