Throwing more baubles onto a dungheap doesn't suddenly make it cohesive or polished.
SMN is far from perfect, but it certainly doesn't need to join BLU in being a gimmick that half pretends at being a job.



I didn't agree with turning SMN into a limited job (I'd rather it stayed as a regular one as well).
All I said was that the original poster's list would be more in line with that concept, considering how broken/imbalanced his suggestions were.
Forever waiting on *new* Egis/summons (e.g. Ramuh-Egi).
Ahh, my apologies, then, for reading just your last post/reply and taking it out of context. I just hate the idea of reducing yet another enjoyable job concept to an awkward minigame enough that I definitely jumped the gun there, even if given as a solution only in jest or by comparison. Sorry about that.
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