Quote Originally Posted by ChazNatlo View Post
Honestly, my completely unreasonable answer to the Egi problem is to integrate it further into the Summoner's kit and system.

Take their "Egis cannot be hurt, and functionally don't exist on the map" thing a step further and eliminate them entirely as their own entity. Add them to the Summoner's skeleton and animations, hovering over our shoulder (Or down by our heel, for Carbuncle) while we do things. When we use an Egi assault, they do their animation as part of the Summoner's animation, with Ifrit and Titan dashing out and retreating back to our shoulder as part of the attack animation (or just teleporting, since that would limit animation lock.)
So they'd be like miniature Demi-Bahamuts in a way? Awesome idea, I like this a lot. Would they still have to be summoned like currently or would you just always have an egi party following you around? That could be a neat cooldown, having a bunch of little egis attack at once for a bit. Ooh or maybe you could absorb one of them into yourself for a FBT-like effect.