Quote Originally Posted by ItMe View Post
While I'm also a fan of having the odd no-crystal run for teh lulz, there is another idea I've become much more fond of over time.
Instead of limiting your actions to just what you get without your job crystal, I find it pretty interesting to limit everyone to 12 actions each.
-- It can be fun trying to think about what kind of kit you can put together in that small of a space
-- there's a little customizability for each run
-- and because you have access to actions learned after level 30 you're more capable of tackling dungeons beyond ARR.

If you give it a shot lemme know what you and your friends think ; )
Sounds good on paper, but i think 12 Skills might be too many to make a large enough difference. That Idea would however, look great on a BLU only run, where you can limit yourself by /dice (3-12). I might give it a try later today.