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  1. #11
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by WoW View Post
    Then git gud! How hard can that be?! Start burning those lost actions that you're hoarding!
    I'm disappointed in the responses here. Even with lost actions other people still kill these way too quick.
    (3)

  2. #12
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Rein_eon_Osborne View Post
    I view party feature as a game-given tool to make my gameplay easier, in this case: getting gold rating. Why would I deny such good tool when it’s just few clicks away.. well to each their own.

    Until they’re tuned (if it’s going to happen at all), your best bet is still to stick on one zone & party up with players of similar goals. Personally I, too have fair share of soloing myself & still get gold rating 7 out of 10 times. Partying up shoots that number up to 9 out of 10 times.

    Also: while I do agree some skirmishes do need abit of tuning (Attack of the Machines is one of them that I can remember), I fail to see how those players burning down skirmishes under 20s can be ‘unfair’. They worked hard for that, why would you punish them for investing their time & being creative?

    EDIT: After clearing one of the skirmish called "Relic Unleashed" (the one you fought pseudo Famfrit in zone 3), something about this skirmish could probably be used as a potential fix. Unlike many other skirmish, this one shows up in the map, but bosses remains untargetable for a bit less than a minute. This notifies other players & enables them to gather up before actually starting the encounter. One minute may not sounds enough, but it's definitely enough for those who camp to dedicate farming in -one- zone
    Just because others worked hard for it, doesn't mean that it shouldn't be taken in to consideration that people who are new to the zone are going to struggle against them.

    I swear this community is getting more and more less patient/toxic. It's beginning to really make me turn away from newer content.
    (4)

  3. #13
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,307
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    • Stay in the middle of the first, second or third area you are farming when no skirmishes are up.
    • Do /shout lfg zone 3.
    • If you don't get invited, invite others who ask to your party.
    • If you have a tank that is level 71 or higher, use that, turn on your tank stance and use enmity attacks on a single target or AoE on multiple targets.
    • When you get into a CE, /shout lfg, or invite people to your party so it won't disband afterwards.
    There is a bit of a problem, such as skirmishes scaling to 1 person while everyone is in a CE and then melting when everyone gets out. There isn't anything toxic about it though. You just need to try and do what I suggested, you may occasionally lose some mettle from not getting gold but you still get plenty overall from the third area.

    For mechanics that kill you, being a dark knight helps because you can use the blackest night to prevent death, especially from the chocobo meteors. You still need a bit of distance though.

    There are a lot of alternatives like essences that increase health, Lost Bubble and Stoneskin.

    Quote Originally Posted by Rein_eon_Osborne View Post
    EDIT: After clearing one of the skirmish called "Relic Unleashed" (the one you fought pseudo Famfrit in zone 3), something about this skirmish could probably be used as a potential fix. Unlike many other skirmish, this one shows up in the map, but bosses remains untargetable for a bit less than a minute. This notifies other players & enables them to gather up before actually starting the encounter.
    I've noticed that for a lot of the skirmishes recently. People head to them before I even see them on the map and a few times that has affected me getting gold.
    (0)

  4. #14
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,860
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by DamianFatale View Post
    Just because others worked hard for it, doesn't mean that it shouldn't be taken in to consideration that people who are new to the zone are going to struggle against them.
    That’s what I don’t understand; why would they struggle against another player when they can work together with the other (partying) to achieve same goal? Those players are basically playing some part in limiting themselves from potential gains.

    Quote Originally Posted by Jeeqbit View Post
    I've noticed that for a lot of the skirmishes recently. People head to them before I even see them on the map and a few times that has affected me getting gold.
    Precisely. The idea was to see the skirmish icon in map as our ‘countdown timer’. The one I mentioned had a small skit before bosses becomes targetable. I have never missed getting gold rating from that one. It’s very handy.

    Now if only other skirmishes can get the same treatment. “Seeq and You Will Find it.” (Red Chocobos) also had a skit but it doesn’t become visible in map until everything become targetable (sadly).
    (2)

  5. #15
    Player WoW's Avatar
    Join Date
    Jun 2019
    Posts
    284
    Character
    Marco Polo
    World
    Sargatanas
    Main Class
    Marauder Lv 30
    Quote Originally Posted by Rein_eon_Osborne View Post
    That’s what I don’t understand; why would they struggle against another player when they can work together with the other (partying) to achieve same goal? Those players are basically playing some part in limiting themselves from potential gains.
    What? You don't know?
    No one likes to party with OP. It's been like that since Eureka. If I remember the reason, it was because he threatened to report those that don't give him a ride back when you couldn't mount early on in the zones.
    (5)

  6. #16
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by WoW View Post
    What? You don't know?
    No one likes to party with OP. It's been like that since Eureka. If I remember the reason, it was because he threatened to report those that don't give him a ride back when you couldn't mount early on in the zones.
    I don't ever remember such a thing. Now you're clearly bullying me, and yes I WILL report you for making cheap accusations like this. Please stop derailing my thread with baseless rumors about me. I do not appreciate it.
    (3)

  7. #17
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Yeah, some of these fates in Zadnor (basically all of them) need better scaling. The BSF wasn't perfect, but I had no issue (and STILL have no issue) with getting gold on fates there solo, even if I enter at around 50% completion. In Zadnor, it's nearly impossible depending on the instance.
    (5)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  8. #18
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,285
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    I feel that the scaling mechanic itself is broken.

    The same Zadnor run, sometimes the same Skirmish takes seconds to complete, other times takes 5 minutes, even though there are the same amount of players around.

    Isn't possible to make it scale with the number of people actively participating IN the Skirmish, instead of zone wide?
    (0)

  9. #19
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by DamianFatale View Post
    Oh great, comment bait that is an easy target for the drama making masses on these forums to upvote. :/

    You can't just get good when you have so many things stacked against you. I'm very upset by this reply, and I think it should be taken down before it derails the tone of my entire thread. This counts as bullying.
    They are not wrong though. Got to be quicker, and or use a tank.
    (8)
    Last edited by Awha; 06-05-2021 at 08:19 PM.

  10. #20
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Awha View Post
    They are not wrong though. Got to be quicker.
    That helps, but it isn't a guarantee even then.
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

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